RimWorld

RimWorld

119 ratings
ETRT: Tribal Apparel (continued)
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.749 MB
9 Aug @ 6:03am
21 Aug @ 9:36am
4 Change Notes ( view )

Subscribe to download
ETRT: Tribal Apparel (continued)

Description
Original mod by Evil Tactician :
https://gtm.steamproxy.vip/workshop/filedetails/?id=1544558250

I implemented the retextures made by Ogam with his agreement, thanks to him!

If the original author requests it, I will remove this update.

Changelog :

2025-08-11 : Add patche : Now pawns from tribal factions can appear with desert robe and headwrap.
Tribal Chief will appear with Fur coat and no medieval plate armor anymore.





Credits
Original mod : Evil Tactician
Retexture art : Ogam
Commissioner texture : Domimomi
Popular Discussions View All (1)
6
21 Aug @ 5:32am
Error
Uiopik
32 Comments
Axeira 4 Oct @ 1:27pm 
thank youuuuuuu
Mari Gaming 16 Sep @ 3:03am 
is this ce compatible?
REDIC 30 Aug @ 12:07am 
Nice thank you
John Sticky Fingers 21 Aug @ 5:54pm 
The mod no longer gives errors, regardless of its location within the load order. Thanks man. :) :gearthumbsup:

Also thanks for the cool clothes and timely reply.
qux  [author] 21 Aug @ 9:37am 
Ok normally it's fixed, resubscribe to the mod and tell me, put after Armor Expanded if you want that fur coat on the tribal chiefs, or before if you want things with expanded armor.
qux  [author] 21 Aug @ 6:14am 
I check that
John Sticky Fingers 21 Aug @ 5:41am 
If an error appears on launch with this mod related to the apparel for the TribalChiefBase pawn and you have Vanilla Armour Expanded, trying setting this mod to load before it. The error was removed on my end by doing so.
QOMRADEQUEER 17 Aug @ 6:21pm 
Possible to get children versions?
qux  [author] 17 Aug @ 12:24pm 
*Update*

- Rebalanced stats to match the vanilla game.

- The Mecascarab hood is now a helmet. Your old scarabhoods will disappear from your games. Replace them with the new one. Sorry about that.

- Added the Neolothic tag for clothing so that it appears on tribal pawns.

- The Megaspider, Megascarab, and Speloped helmets allow you to suppress your slaves with Ideology but have a social penalty.

- Added a patch for vanilla factions. Expanded Tribals. Clothing now requires Tribalwear research.