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I'm currently having issues with GShader Library that prevent me from using it or any of its associated mods. Loading into a map greets me with this Lua error:
[GShader Library] lua/autorun/client/fogmask.lua:7: bad argument #8 to 'GetRenderTargetEx' (number expected, got nil)
1. GetRenderTargetEx - [C]:-1
2. unknown - lua/autorun/client/fogmask.lua:7
3. Run - lua/includes/modules/hook.lua:313
4. unknown - lua/autorun/client/proton_detect.lua:68
The GetRenderTargetEx value being nil is odd, and it seems to cause the viewport to break when using mods like the CSM shader someone else made using this library. I thought GWater 2 was to blame for this, as it seems to add additional graphics libraries to enable PhysX Flex water rendering. However, disabling and uninstalling that did nothing to fix it.
Any help would be greatly appreciated!