Timberborn

Timberborn

44 ratings
Power Lines
   
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543.108 KB
29 Jul @ 9:01am
2 Aug @ 12:32am
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Power Lines

Description
Add power lines, allows power to be transmited over long distances, Add a Power Line Pylon and a Power Line Beam in the Power tab, for Folktails and IronTeeth. Warning: crossing power lines will share power, power line pylon and power line beam near power line (not connected) will share power. Feedbacks are welcome !
24 Comments
WFXX 26 Sep @ 2:13pm 
Hi All
@Opolame, thanks for this amazing mod
Just to add my little contribution, especially about some crashes ppl encouter with this mod by deleting the pylon
From my experience, it seems that deleting first the connections one by one and then delete the pylon prevent the game from crashing
Hope it helps
Cya
Opolame  [author] 28 Aug @ 3:51pm 
I dont have time to fix the issue for now. if you think your save is dead due to this mod, deactivate or remove the mod and reload your latest save again, Powerlines will not be in your game.
きょこう 17 Aug @ 1:02am 
Maybe Power Lines lane and Ziplines lane are conflict. In may case, first break Power Line building or Lane cause crash. So first break Ziplines Lane. second Save and Restart game. third break Power Line building or Lane and rebuild position where dont cause conflict. then I can continue to play.
ToxicCowboy 15 Aug @ 11:45am 
Added the crash report to Discord
ToxicCowboy 14 Aug @ 11:23am 
Game crashes when trying to delete a pylon. The pylon that is (for what reason?) does not supply power...
MoonlitShade 9 Aug @ 7:29am 
Nevermind, didn't see the near-universal issues with crashing lol. Glad my save doesn't have them, afterall.
MoonlitShade 9 Aug @ 7:29am 
Would be really nice if you could add it to Greedy Builders as well, please.
mitchell_bradley 7 Aug @ 8:04am 
Deleted my old comment, but am having the same issue as others, hoping for an update to fix this bug, backtrack a lack of power to my Water pump, find it's the power line, track it back to find the disconnect, try to delete the connection, crash, reload, try to destroy the receiving end, crash. It sucks because this mod is good. But hoping to see an update to fix it
dyl 6 Aug @ 11:25pm 
Crashes every time I try to delete one. Uninstalled.
jlmoore9419 6 Aug @ 7:27pm 
Also having crash problems. Power not transferring between towers (having multiple gravity batteries involved in network, not sure if this matters). Also crashing when deleting beams between connecting pylons too.