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also a lot of bugs of immortality lol
One of my slaves (may be that matters?) fell behind the group when returning home after fighting with forest fire. Then a raid spawned around him: 20+ enemies. He lost all his limbs and the head, got 7000% bleeding and heroically didn't die after that. No vehicles involved (despite mod was installed), no caravans, no modded clothes or armor equipped or so. Ideology is the only DLC installed. Quite cool story though and I set up a memory day in my Ideology for that guy.
Simple fix: Skip the pawn if they have a null relations tracker.
IL Offset is at 019D, or pawn.relations.DirectRelations in the for loop for PawnsFinder.AllMapsCaravans...
Hope that helps
Also idea for future: would be really cool if pawns 'get used' to the items they use/wear for a long time. As it feels totally random for now. Like, I own this excellent sniper rifle for a few years and I killed 69 raiders with it, but, hey, the good 'charge lance' in the storage shines so brightly and nobody used it for a few months already - my precious!