Left 4 Dead 2
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[VScript] Base Custom Talker
   
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Game Content: Scripts
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6.462 MB
19 JUL a las 6:05 p. m.
25 AGO a las 3:21 a. m.
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[VScript] Base Custom Talker

En 1 colección creada por ChapCanai
Custom Survivor Takeover Collection
91 artículos
Descripción
The code that is reused by the VScript talkers I upload.

There's an ems cfg at:
"Left 4 Dead 2\left4dead2\ems\custom_talker\settings.cfg"

It's a setting for name based pitch offset, so different characters can use the same voice but have different pitch
For example:
Jeff and Annie could use the same Counter Strike voice but with this:
pitch_offsets_names = ["Jeff", "Annie"]
pitch_offsets = [-15, 50]

To make Jeff's voice lower, and Annie's voice higher (sounds more like a chipmunk than a female version tho)

Credits:
5 comentarios
Noodlepikmin 23 OCT a las 9:40 a. m. 
Maybe, but not right now. Still need a few more voice lines to add.
ChapCanai  [autor] 20 OCT a las 11:25 p. m. 
Do you need help with that?
Noodlepikmin 20 OCT a las 11:11 p. m. 
I'm already about to do both Amber and Troy from Last Year, because I asked for a commission for the whole cast (I pretty much screw up their heights requested) and I made the voice lines, and I learned this will take a year to do the yeoh_custom_talker_{survivor}_rules NUT file.
ChapCanai  [autor] 8 AGO a las 3:01 p. m. 
Left 4 Dead 2\left4dead2\ems\custom_talker
Aurelíos 8 AGO a las 9:14 a. m. 
where exactly do i add this?.:
pitch_offsets_names = ["Jeff", "Annie"]
pitch_offsets = [-15, 50]