RimWorld

RimWorld

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[JDS] StarWars - Armory
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Mod, 1.5, 1.6
File Size
Posted
Updated
9.671 MB
29 Jun @ 8:15am
31 Jul @ 12:50pm
8 Change Notes ( view )

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[JDS] StarWars - Armory

In 1 collection by Criz
[M3/JDS] Star Wars [1.6]
13 items
Description
As people dont know how a "Credits" section work
or where to find it i am now posting this here.
I HAVE PERMISSION from JangoDSoul.


This mod adds various StarWars Weapons into Rimworld



































-inspired by "Star Wars"
-JangoDsoul: Original creator, Art and coder
-Criz: Continuer, Coder
37 Comments
vitor_k890 26 Sep @ 6:35pm 
thank you criz for working on the CE patch!! :steamhappy::steamhappy:
Criz  [author] 23 Sep @ 5:04pm 
@Illchymus yes i plan to do a CE patch but patching weapons for CE is way harder then patching armors, and i have never (sucesfully) done a CE weapon patch before so its a learning as i go thing. and its also not a big priority as im still updating and debugging mods to 1.6
Illchymus 22 Sep @ 2:12pm 
Hey Criz! Thanks for bringing all of this into 1.6, by any chance will there be a compatibility for CE to include the armory?
Criz  [author] 31 Aug @ 6:13am 
@Batshit_Insane_Mime_Clan i just tested crafting mentioned weapons and its working for me. honestly sounds like a mod conflict.

are you running rimworld 1.5 or 1.6? have you tried with only this mod active?
Batshit Insane Mime Clan 30 Aug @ 9:17pm 
Finding a problem with crafting the DC15A, the DC17M, and Z6. I have the resources and pawns with the necessary crafting skill, but my colonists never craft them. I can't direct my pawns to craft anything either.
Criz  [author] 15 Aug @ 6:28pm 
@angus_jo They were never intended to be craftable that is unintended behaviour.
They are meant to disapear as its supposed to be a mech only weapon.
thank you for bringing this to my attention.
angus_jo 15 Aug @ 3:46pm 
Somehow, the Droideka Blaster just disappear. No errors in the logs.
Criz  [author] 10 Aug @ 3:11pm 
@wallace research "pulse-charged munitions" and craft them at the "blastech" workbench
Wallace 10 Aug @ 2:56pm 
can you craft the wepons, and if yes how?
Criz  [author] 31 Jul @ 1:31pm 
it was missing <isRanged>true</isRanged> and if its not ranged it defaults to melee
either i never added it OR i deleted it for some reason?

but its fixed now so YAY