RimWorld

RimWorld

[JDS] StarWars - Armory
37 Comments
vitor_k890 26 Sep @ 6:35pm 
thank you criz for working on the CE patch!! :steamhappy::steamhappy:
Criz  [author] 23 Sep @ 5:04pm 
@Illchymus yes i plan to do a CE patch but patching weapons for CE is way harder then patching armors, and i have never (sucesfully) done a CE weapon patch before so its a learning as i go thing. and its also not a big priority as im still updating and debugging mods to 1.6
Illchymus 22 Sep @ 2:12pm 
Hey Criz! Thanks for bringing all of this into 1.6, by any chance will there be a compatibility for CE to include the armory?
Criz  [author] 31 Aug @ 6:13am 
@Batshit_Insane_Mime_Clan i just tested crafting mentioned weapons and its working for me. honestly sounds like a mod conflict.

are you running rimworld 1.5 or 1.6? have you tried with only this mod active?
Batshit Insane Mime Clan 30 Aug @ 9:17pm 
Finding a problem with crafting the DC15A, the DC17M, and Z6. I have the resources and pawns with the necessary crafting skill, but my colonists never craft them. I can't direct my pawns to craft anything either.
Criz  [author] 15 Aug @ 6:28pm 
@angus_jo They were never intended to be craftable that is unintended behaviour.
They are meant to disapear as its supposed to be a mech only weapon.
thank you for bringing this to my attention.
angus_jo 15 Aug @ 3:46pm 
Somehow, the Droideka Blaster just disappear. No errors in the logs.
Criz  [author] 10 Aug @ 3:11pm 
@wallace research "pulse-charged munitions" and craft them at the "blastech" workbench
Wallace 10 Aug @ 2:56pm 
can you craft the wepons, and if yes how?
Criz  [author] 31 Jul @ 1:31pm 
it was missing <isRanged>true</isRanged> and if its not ranged it defaults to melee
either i never added it OR i deleted it for some reason?

but its fixed now so YAY
Mendoza231 31 Jul @ 1:26pm 
Seems to be working properly now, thanks.

Out of curiosity, were you using a melee damage type or was it something else?
Criz  [author] 31 Jul @ 12:51pm 
@Mendoza231 thank you for bringing it to my attention, should be fixed now.
let me know if the shield belts stop blaster fire like they should now.
Mendoza231 31 Jul @ 10:45am 
Vanilla, no other mods, no dlc.
Mendoza231 31 Jul @ 10:38am 
copy paste from the faction mod-

Experiencing an issue with shield belts being completely ignored by droid weaponry, making them effectively useless against them, do you think this is a load order issue or a conflict?
Terallis 30 Jul @ 12:40pm 
Not sure about the Rebellion as a whole, but it was the signature gun of Kyle Katarn, for sure. And adapted in a cool way for Cassian Andor in the new canon. But yeah! By far my personal favourite gun in Star Wars.

That said, definitely take your time with things! Just figured I'd pose the request for things!
Criz  [author] 30 Jul @ 6:28am 
@Terallis i have added it to the request list but i'm still working on 1.6 updates+bug-fixes and that takes priority over "new content"

That said i believe the bryar is/was one of the standard weapons of the rebel alliance?
this would fit in nicely with the "Empire vs rebellion" mod im updating but who knows?
Terallis 30 Jul @ 6:04am 
I wonder if a personal favourite could be added: the Bryar Pistol?
Criz  [author] 30 Jul @ 5:49am 
The DC-17M is now back, let me know how it works stat wise.
The blasteck workbench has made a return as well, let me know how that feels as well.
Criz  [author] 30 Jul @ 2:43am 
i take it back apperently it was "lost" several version ago... need to re-add it now :D
Thank you for making me go look :D

more work but cool stuff to make :D
Criz  [author] 30 Jul @ 2:39am 
@Black_Starkitten not really missing as it was never made/added BUT i see the request for what is it and i will take it into consideration (means yes i want to add it now that i know it feels missing)
Black Starkitten 30 Jul @ 2:33am 
I fee like there is a gun missing? I dont see the DC-17m
Prinz Jogen 24 Jul @ 4:05am 
Its okay mate, I figured the problem out and its all sorted
Love the mod so please keep up the good work
Criz  [author] 22 Jul @ 9:13pm 
@Prinz_Jogen i dident say it to be rude or mean, its just that i litterally cant help you as its not this mod causing it, and that for you to get help you need to report it on the correct mod page.
Prinz Jogen 22 Jul @ 11:59am 
...Damn my bad :(
Criz  [author] 22 Jul @ 7:31am 
@Prinz_Jogen considering this mod dosent have any clone helmets it cant be this one.

please report it on the page for the mod the helmed is from.
Prinz Jogen 22 Jul @ 6:06am 
I'm not sure if this is something with my mods but whenever I have someone put a clone helmet on it doesn't appear but says they are
I'll have a go over my mods but thought I'd pass it along in case its a bug or something
Criz  [author] 21 Jul @ 8:37am 
@DommyMothy good catch and thank you for making the fix very easy to do.
DommyMothy 21 Jul @ 7:07am 
Heya Criz. Thanks for maintaining this.

Just reporting a bug and fix for your current build. M-56 Heavy Blaster Cannon has the wrong texture assigned in ThingDefs_weapons.xml

Change line 1535 to be:

<texPath>Things/M-56_Heavy_Blaster_Cannon</texPath>


Happy Rimworlding, my dudes :mhwilds_OK:
binichschwerhoerig 15 Jul @ 5:23am 
Looks perfect now. Thank you very much!
Criz  [author] 14 Jul @ 8:44pm 
@binichschwerhoerig Weapons drawsize has been changed (again) lemme know if any of them looks "wrong"
binichschwerhoerig 14 Jul @ 3:18am 
First of all thank you for the fast help. The larger weapons such as the rifles do look very good now. But the smaller ones like the dc-15s as I mentioned are still almost as big as the hulk body type.
Criz  [author] 14 Jul @ 2:21am 
@binichschwerhoerig weapons sizes has been changed, should now look much better let me know what you think
Criz  [author] 12 Jul @ 11:38pm 
@binichschwerhoerig its probably the mod itself i will take a look
binichschwerhoerig 12 Jul @ 5:44pm 
Is it normal that the weapons are way too big? For example the dc-15s; or is it a problem on my end? Thank you
Criz  [author] 30 Jun @ 10:01pm 
CE is currently not directly supported
Ariq20 30 Jun @ 9:39pm 
is it ce compatible?
Pudda 29 Jun @ 8:09pm 
thx