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I agree. I actually think there's a lot of cool things that could be done with religion. Unfortunately, I also think the game and the age system limits a lot of it, too. I’m waiting to see how Firaxis eventually expands religion before thinking about how to adjust it more myself.
v3.2 is posted. As with any update, there is a small chance it can interfere with an existing save. The chance is relatively minor, but if you find issues a link to download and manually install the previous version (3.1) is at the bottom of the description.
Usually, the most it will cause is for the chosen religions to be re-ordered change, but, if a religion no longer exists, it will delete it from your game. However, there should be nothing that will outright break an existing save.
Your Config File settings will also be reset.
As always, I really am sorry for the inconvenience, but it can't be helped when posting an update.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3544381654
If you are comfortable editing the configuration file, that mod doesn't add anything new, but I know a few people don't like editing extra files.
If that mod is enabled, it adjusts HR VII to load in 'Standard Mode' by default without editing the configuration file.
- You can now Force Load a religion regardless of other enabled options by setting it to 3 in the Config File
- Fixed religions occasionally appearing twice (as both a Named Religion and Custom Icon) with certain Config File setting combinations
- Fixed Nestorianism not working with the Config File options
- Added Genghis, Assyria, Dai Viet to the preference tables in case Firaxis ever uses them
- Adjusted my existing preference table settings
- Changed the Ifa icon to a Crowie Shell
- Reversed the Moon icon so it won't overlap with Silla's civ icon
- The Restorationism icon no longer has a cross if set as a custom icon
- Added a base denomination icon to organize the Northeast Woodlands religions
- Added new custom icons: Mirror, Sword, Sun Wheel, Masonry, Spider
- Some custom icons (with an * in config file) can now also be loaded as a named religion by setting their value to 2
- Added new religions: Yurupari Flute Cult (Amazonian denomination), Kaumaram (Hindu denomination), Theosophy
- Repurposed the Pentacle icon for Wicca (named religion) to even the religion numbers
- The Theosophy icon loads as a regular Ouroboros icon if set as a custom icon
- Additional unused religions and icons can be activated in the config file
- Base and Lite mode now display the Sunni icon (base game Islam) for Islam
- Standard mode now displays the Tale e Fonua icon for Manaism
- Added more alternate name choices to the Config File
- Added support for the Standard Mode Quick Set companion mod
- Slightly reordered and/or recolored some of the existing icons to accommodate the new ones
- Misc. minor text, art, code adjustments and clean up
Hi, at the moment the mod doesn't change any of the base religion mechanics. However, I am also disappointed with how everything works at the moment and am thinking of ways they might be adjusted for a potential companion mod in the future. I'm also hoping Friaxis might do something more substantial with religion in a future patch or DLC.