Tales of Maj'Eyal

Tales of Maj'Eyal

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(Outdated - See v3) OldRPG Music Mod v2 - Part 1
   
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16. čvn. v 17.40
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(Outdated - See v3) OldRPG Music Mod v2 - Part 1

Popis
OldRPG Music Mod v2:

This mod replaces 99% of the music in the game with original covers of classic RPG scores.

**ALL FOUR PARTS ARE REQUIRED**
As of 2.0.5, the base game, Ashes, Cults, and Orcs are covered.
If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
**ALL FOUR PARTS ARE REQUIRED**

Explanation for new version: due to changes in the codebase that implemented the ability to map levels for zones which were previously one track,
and another increase in file size due to realizing I was doing the conversion to OGG at a pretty bad quality, I thought it best to fork the mod.
This version comes much closer to my original vision for how the game should sound: not only do areas have their own themes, but most areas now
evolve: different tracks on different levels leading up to the boss, and boss levels generally change the music yet again, to give the zones you
visit more life and variety.
Počet komentářů: 6
krazycure  [autor] 31. srp. v 10.48 
@armoyt

Привет!

Я очень рад, что тебе понравилось моё дополнение – именно так и задумано было. Попробуй посмотреть версию 3, там есть небольшие улучшения, которые, как мне кажется, сделают музыку ещё более приятной и менее «отравляющей» со временем. Дай знать, как будет!
armoyt 10. srp. v 10.57 
Оригинальная музыка вводит меня в состояние "отравлен" через пару часов прослушивания. В ней есть что-то навязчивое. Эта музыка больше подходит.
crober02 21. čvn. v 11.08 
Excellent! Just tried and I can confirm it is fixed. Thanks so much for the rapid response and correction!
krazycure  [autor] 21. čvn. v 8.53 
@crober02 this should be fixed if you get the latest version of part one. A simple exclusion for any zones not in the base game or dlc was all that was required. please confirm if you can
krazycure  [autor] 21. čvn. v 8.16 
@crober02 - Interesting. It should have exceptions for almost anything the base game event dungeons could dig out, but I never considered other mods adding dungeons to account for. Let me check out spell merchants and see what the deal is.
crober02 21. čvn. v 8.12 
I love this mod... the musical scores are fantastic and fit the mood of the game perfectly. It does seem to causing a hard error when entering new dungeons added by Spell Merchants. Error occurs immediately upon entering Road to Derth and when error screen is closed I'm left with a black background with the game still running. To avoid losing that character by saving and exiting (which will leave me locked in the black screen) I need to force game closure with task manager. I'm now trying to decide whether to give up this mod or Spell Merchants! Tough decision!