RimWorld
789 rating
Fortified Features Framework
8
2
3
3
   
Penghargaan
Favorit
Difavoritkan
Batalkan favorit
Mod, 1.6
Ukuran File
Diposting
Diperbarui
1.230 MB
13 Jun @ 4:42pm
24 Agu @ 8:33am
18 Catatan Perubahan ( lihat )

Berlangganan untuk mengunduh
Fortified Features Framework

Dalam koleksi 2 dari AOBA
Fortification mods
Item 9
Universe of the Dead Man's Switch
Item 7
Deskripsi
A mod library for integrated set of commonly used features.

Included Features
  • Heavy Equippable Weapons
    a system to manage and add weapons that require a large body size or auxiliary equipment to use.

  • Modification
    an UseEffect-based implant system that can apply / remove modification on pawn.

  • Multi Turrets
    A pawn-based system for multiple sub-turrets control.

  • Mechanitor Command
    Various comp and patch to make command-relay, xml-based custom bandNode etc...

  • Weapon Usable
    Customized mech class that can wear apparel, equip weapons with customizable restrictions.

  • Deployable Item
    A system that added support of fast-deployable building from pawn's inventory. also supports gun to turret deploy.

  • Bunker Facility
    A simple turret building that hold operator inside.

  • Container
    A simple building class for loot box making.

  • Reusable Trap
    A simple building class for trap that consume hitpoints after triggered.

  • Force Targetable
    A simple modExtension that can make auto turret able to set force target.

  • Ingredient Value Getter
    Expand Ingredient Value Getter for Mass & Market values.

  • Active Protection System
    A simple ability to Intercept projectiles.

  • Comp Fueled Spawner
    An Expand Comp Spawner that require fuel to work.

  • Turret-like Weapon Rendering
    An Expand Comp for pawn to draw turret-like weapon.



If you find any problems or have any ideas while playing, you can give feedback to the Discord group
[discord.gg]
[www.paypal.com]
[ko-fi.com]
Diskusi Populer Lihat Semua (2)
4
24 Agu @ 11:59am
Bugs and Errors
天启洪流apocalyptic
0
28 Jul @ 6:47pm
Error spam when sappers raid
baronjutter
140 Komentar
Envixity1 5 jam yang lalu 
PLEASE 1.5 man
U 24 Agu @ 12:01pm 
安装此mod会导致个别建筑的建筑计划不可见,安装并移除后会导致无法进入旧存档且无法开启新存档
《Agent|Monica》 24 Agu @ 11:12am 
waiting for the mod update for the 1.5 version 6 day
江風雨涼 23 Agu @ 8:13pm 
Pawn Mech_Fabricor503453 threw exception while executing toil WaitWith's finish action (3), jobDriver=Fortified.JobDriver_DoAutonomousBill, job=FFF_DoAutonomousBill (Job_1931061) A = Thing_DMS_Furnace879953 Giver = JobGiver_Work [workGiverDef: DMS_Operate], toilIndex=11: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 671CB50E] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)

不知是甚麼問題,但一直冒紅字
《Agent|Monica》 23 Agu @ 12:47pm 
waiting for the mod update for the 1.5 version 5 day
MokAlinka 22 Agu @ 10:22am 
SubRelay的功能在服装上似乎不能正常工作,但在无线电塔上可以正常工作。似乎是因为服装类的情况没有使用CompSubRelay.allSubRelays.Add() ?
《Agent|Monica》 21 Agu @ 1:19am 
waiting for the mod update for the 1.5 version 3 day
《Agent|Monica》 20 Agu @ 7:36am 
waiting for the mod update for the 1.5 version 2 day
《Agent|Monica》 19 Agu @ 5:06am 
waiting for the mod update for the 1.5 version 1 day
Attikipp 18 Agu @ 6:08pm 
This NEEDS 1.5 man...