Garry's Mod

Garry's Mod

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Glide // Mafia II Definitive Edition - Vehicles
   
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Content Type: Addon
Addon Type: Vehicle
Addon Tags: Movie, Roleplay, Realism
File Size
Posted
Updated
2.677 MB
8 Jun @ 6:48am
19 Sep @ 9:38am
6 Change Notes ( view )

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Glide // Mafia II Definitive Edition - Vehicles

In 1 collection by Animaritides
Ani's Vehicles
7 items
Description
Read the description before posting a comment!

Type of addon: Vehicles
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Props Version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3154931377
SFM Version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3154951309
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Source:
  • Mafia II Definitive Edition + Mafia II Classic
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This pack ONLY contains Glide vehicle scripts needed to run this pack. To get the vehicles and wheels needed for this pack, subscribe to the props version as well as the Shared Vehicle Assets addon.
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Patch Notes:
Patch Notes can be found in the Change Notes Section.
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Paint Codes:
Paint Codes Reference[pastebin.com]
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Features:
  • Custom engine sounds.
  • Custom horn sounds (Applicable to certain vehicles only)
  • Custom siren sounds (Applicable to emergency vehicles only)
  • Custom exhaust pop sounds. (Applicable to certain vehicles only)
  • Hitchable trailers (Applicable only to Hank B)
  • Functional lights
  • Functional emergency lights
  • Steering animations
  • Paintable via the Proxy Color Tool.
  • Vehicle parts bodygroups
  • Randomized color schemes as seen in Mafia II.
  • Customizable license plates. (Use bonemerge tool to merge license plate characters.)

Notice: mat_specular 1 must be enabled for the cubemaps on the metal parts to show up properly.
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Required:
Mafia II Definitive Edition - Vehicles (Props) - Required to get the chassis and wheel models to be used in this pack.

Shared Vehicle Assets - Required as it uses textures and sounds from this pack.

Proxy Color Tool - Required to color the vehicles and to see color schemes.

Recommended:
Advanced Bonemerge Tool - Needed to bonemerge vehicle parts.
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FAQ:
Q: I can't find the vehicles!
A: Check the vehicles list and look at the Glide category. All the sub-categories start with Mafia II in their names.

Q: Can you port this model for me?
A: Sorry, I don't take any requests or suggestions.

Q: Can you add these vehicles to another vehicle base?
A: I don't have any plans to support other vehicle bases.

Q: Can I modify these models?
A: You are allowed to modify these models in any way. However, please provide proper credits to me if you are modifying my ports.

Q: Can I port these models to other software like MMD?
A: You are more than welcome to do so as long as you provide credits to me for using my port. However, be aware that these models have been modified to work in Source Engine and are specifically meant to used in Source Engine only.

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Credits:
2K Czech - Original Models and Textures
Hanger 13 & D3T - Remastered Models and Textures
Animaritides - Modifications, Porting, Fixes
Hypercoatix - Provided cubemaps.
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27 Comments
Animaritides  [author] 30 Sep @ 10:21am 
Looks fine in my end.

Unsub and resub from the Mafia II packs and the Shared Vehicles Assets and try again.
Alfieyonk 30 Sep @ 9:43am 
all cars are missing textures. i ahve required content
EzL1TEZ 29 Sep @ 6:43am 
police version?
yakimovdani 7 Sep @ 3:35am 
When are you gonna port Burnout 3 and Burnout Revenge vehicles?
Seba2000 6 Sep @ 6:51am 
I love this
Animaritides  [author] 25 Aug @ 11:33pm 
Oh my bad then.
Jerry One 96 25 Aug @ 8:50pm 
I was using the daytime version.
Animaritides  [author] 25 Aug @ 7:46pm 
I see. Seems like this is more of a map-specific issue then. The night version of the tornado valley is very dark. It doesn't help the fact that Hank B color schemes tends to be much darker. So it ends up giving the look that Hank B is much darker than the other vehicles.
Jerry One 96 25 Aug @ 7:11pm 
Was messing around in [GMTR] Tornado Alley and those trucks seemed very dark around the burnout Paradise vehicles.
Jerry One 96 25 Aug @ 7:06pm 
Ok I guess its the paint color.