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[14:48:32][containerwindow.h:88]: interface/zz_planet_view.gui: Could not find containerWindowType "district_box" in window "planet_district_entry_width_2".
[14:48:32][containerwindow.h:88]: interface/zz_planet_view.gui: Could not find containerWindowType "district_box" in window "planet_district_entry_width_1".
For me, it happens when I build a basic district such as farming, mining or energy, then the boxes to add buildings disappear, and the "Specialization" UI comes up. When I click that button, my game crashes immediately.
[19:17:48][containerwindow.h:88]: interface/zz_planet_view.gui: Could not find containerWindowType "district_box" in window "planet_district_entry_width_2".
[19:17:48][containerwindow.h:88]: interface/zz_planet_view.gui: Could not find containerWindowType "district_box" in window "planet_district_entry_width_1".
可能是mod
name = "districts_window"
size = { width = 100% height = @[1080 * 2] }
# Primary Zone
containerWindowType = {
name = "zone"
position = { x = 95 y = 35 }
size = { width = 360 height = @[40 * 52] }
background = {
name = "zone"
spriteType = "GFX_invisible"
alwaysTransparent = yes
}
buttonType = {
name = "zone_info_button"
position = { x = 0 y = 0 }
size = { x = 320 y = @[40 * 52] }
quadTextureSprite = "GFX_district_hover"
clicksound = "menu_slide_open"
}
buttonType = {
name = "selection_highlight"
spriteType = "GFX_glow_tile_orange_no_padding"
position = { x = 0 y = 0 }
size = { x = 320 y = @[40 * 52]}
alwaysTransparent = yes
}
老版bpv把大部分参数先定义了 并给一部分代码写了中文注释查起来确实方便