Project Zomboid

Project Zomboid

185 ratings
Dead Sun Expanse
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File Size
Posted
Updated
4.923 GB
22 May @ 4:04am
19 Aug @ 9:06am
24 Change Notes ( view )

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Dead Sun Expanse

Description
Dead Sun Expanse ( DSE )

Standalone desert themed map project 60x60 size

~ B41 ~

Introducing a new environments, mountains, plants, foliage, rocks and tiles.

Locations vary from cities, survivor camps, shanty towns, military outposts, swamps, oasis, caves and bunkers

Difficulty level is high. This was made in mind of veteran players. There are no trees, however there are locations for logs. Water can be collected from cacti plants. Cars spawns are mainly inside cities. Outside there are many traffic jams for vehicles. Dirt is found in green houses and around water. The goal is to have trade economy based on more then just propane and rare items

Foraging tables are modded to include scorpions, lizards, cacti pulp. Also few cooking recipes such as Maggot ball meals. While the entire map zone is set to urban, it doesnt reflect vanilla foraging

You need to sub to the required tiles mods and manually enable them in game

~ Multiplayer set up ~

See last image. Add Road east and remove ALL KY related map/regions. Load mod tiles first.
Set up all the required tile mods in BOTH steamworkshop and mod menu list
[postimg.cc]
Next, edit the Map and Spawn Regions by removing KY and adding Road East. Note MountCrow City is another map mod to DSE world which you may not have so disregard it
[postimg.cc]
[postimg.cc]




~ Recommended Mod ~




RV INTERIOR for DSE - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3560443651

~Thank you to the community and huge support ! It has been a very fun project and playing with friends in new ways was the reward. I have since uploaded this map for everyone else to try. I offer all my tools for custom mapping if anyone desires to make a standalone map to fit into this world.
[Ko-fi.com]

Workshop ID: 3485704125
Mod ID: Dead Sun Expanse
Map Folder: Road East
Popular Discussions View All (1)
2
4 Oct @ 4:56pm
Reports
Cash
95 Comments
Cash  [author] 9 Oct @ 9:20am 
@CCIG-MAGIK it’s in the objects file
CCIG-MAGIK 9 Oct @ 6:43am 
@Cash
Which script is that and where Can I found it ?
Cash  [author] 9 Oct @ 6:27am 
@CCIG-MAGIK the forage zone is set up via script. There’s 3600 cells and doing all that by hand requires too much time
CCIG-MAGIK 9 Oct @ 5:35am 
@Cash
Hey, is there any way I can get the .tmx or .pzw files from you?
I’m using your map with the SnakeModPack on a small community server, and we’d love to use the hunting and apiary features.
Right now, the city forage zone is causing some issues, so having the files would let me adjust the foraging zones myself. :bleach::spiffo:
Cash  [author] 8 Oct @ 5:12pm 
@Chariot find house and rip open some floors
Chariot 8 Oct @ 4:14pm 
So how exactly do you get dirt on this map? I've been to the botany labs around the map and I haven't found a single bag of dirt or dirt item in general, I've found plant containers, but they seem to be just decorational plant items that can't be planted in or harvested for dirt, I'm likely going to try going to to the area with the lake, but just letting you know that botany stores don't have dirt.
Koishi Komeiji with autism. 7 Oct @ 10:36am 
update when?
Major-049 4 Oct @ 5:58pm 
that a nice mod : b42 hehge
Cash  [author] 3 Oct @ 9:44am 
@Panjico you can try, cryogenic winter horrific summer. Set max temp to 45 and min 30. Latitude 30. Also worth checking out 100 years later sandstorm
PANJICO 3 Oct @ 7:53am 
@Cash I can't find a good one actually, could you suggest one for me?