Europa Universalis IV

Europa Universalis IV

61 valoraciones
Soldier's Song
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7.678 MB
10 MAY a las 2:46 p. m.
9 SEP a las 2:02 p. m.
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Soldier's Song

Descripción
Introduction
Soldier's Song provides an all-encompassing expansion of flavour and mechanics for the Irish countries in EU4. Whilst maintaining the principles and 'feel' of vanilla Europa, the mod boasts an expansion of the Irish mission tree, updated great projects and graphics for the Irish culture group, three unique religious paths, an explorer's expedition westward inspired by the fabled voyage of Saint Brendan, as well as plenty of flavourful events to immerse the player.

Please feel free to provide any feedback/bug reports in the comments. I will do my best to work through everything I may in my spare time. Note that this is my first mod and sort of a passion project. I've used Soldier's Song as an excuse to learn everything about modding in Europa with the hopes of preparing myself to become more active in 'Project Caesar's' modding community when it releases. :]

Lastly, it should be noted that I tie in certain mythos and not-proven references from Ireland's history alongside my own fictional flavour (i.e. an independent Meath and its unique government form). I'm vastly limited regarding the time I may allot myself for research purposes, so I do not expect everything in this mod to be whole of historical and factual integrity. Ireland was colonised by England in our timeline, the last time I checked.

Features
  • Unique Countries
  • Updated mission tree for the Irish minors
  • New events, event chains, and decisions
  • New ideas
  • New culturesand a Celtic culture group revitalisation🍀
  • New estate
  • New estate privileges
  • New religions
  • New monuments
  • New dynamic province names
  • New national ideas and evolving national ideas
  • New government reforms
  • New subject types
  • New casus bellis, war goals, and peace treaties
  • New mercenary company
Planned & Potential Updates
  • Expansions of present content
  • New splendor abilities
  • New technology group (?)
  • New holy orders (?)

⚠️ REQUIRES ALL DLC ⚠️
72 comentarios
cyle  [autor] hace 16 horas 
ill take a look at the expedition event chain, and brittany could be a fun lil mission somewhere in the tree, ill look into both of these when i have time!
Blaze 8 SEP a las 3:21 p. m. 
how do you get the expedition quest chain for the "tale of saint brenden" mission? is it just on a long timer or does it need other requirements not listed in the event to fire?
I did it before I got to tech 5 and exploration, so i'm not sure if that could have been the cause. or else, unlocking the maraglass naval doctrine first.
Megúca Gaelach 8 SEP a las 10:35 a. m. 
Shouldn't there be an option to get claims on Brittany (and maybe Galicia) to unite all the Celts?
cyle  [autor] 5 SEP a las 4:58 p. m. 
ill take a look at these when i have time thank u both !!
PenguinKing 5 SEP a las 2:06 p. m. 
the blackpool assembly and Oireachat governments are bugged, there active at the same time and one takes up my tier 5 reform
Skullipede545 2 SEP a las 6:58 p. m. 
hi just an update with the monuments; i looked and saw that apparently the london and Edinburgh castles are now just missing??
cyle  [autor] 30 AGO a las 7:42 p. m. 
there is supposed to be an overtime event chain that gets ur colonies to convert ill look into it when i have time it might not be working properly. otherwise r u saying ur struggling with missionary power?
Johnny Gargano(Yumuşak G) 30 AGO a las 3:42 p. m. 
The mod is very nice but establishing a druidic Ireland is very boring and very illogical. After becoming druid, my colonies still remain Christian and There is no idea of ​​missionary power.
isolate 26 AGO a las 1:10 a. m. 
@Le pp baguette De wewe cultural exchange my ass
cyle  [autor] 20 AGO a las 8:56 a. m. 
agreed ill fix that later today thanks for bringing it to my attention :>