Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
I also do have problems with auto assignment when using Vanilla Skills expanded. After looking into it a but further, I can confirm your suspicion: A critical passion reduces the learning speed to 25% for every other skill, which leads even burning passion skills not being assigned via the "Has Passion" condition, because they tend to land far under 50% learning speed. Now I'm a bit stuck, because I still want to auto-assign such pawns to their other passions, for diversification and also the mood buff. Especially when the critical-passion-skill is meele.
@Lessïlera I'm aware of this issue, and I do plan to add a compatibility patch. Don't know when though, as I have been busy with other projects recently.