RimWorld

RimWorld

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VV - New Harvest
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Mod, 1.5, 1.6
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76.574 MB
20 Mar @ 11:03am
19 Sep @ 9:20am
25 Change Notes ( view )

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VV - New Harvest

In 2 collections by VVenchov
New Harvest Collection
7 items
Community Translations (VV - New Harvest)
9 items
Description
VV - New Harvest
Version: 7.0
RimWorld has always been one of my favorite games, a place where storytelling, creativity, and chaos come together in the best possible way. For years, I dreamed of creating something for it, something personal. VV - New Harvest is my very first mod, and it’s the result of that long-time passion finally taking shape. It started as a simple idea: more plants, more color, more farming joy. But it quickly grew into a much bigger project, one I’m proud to share with you. Whether you’re a farming fanatic like me or just want new things to grow, I hope you enjoy what I’ve put together!

What VV - New Harvest Adds?
VV - New Harvest transforms your RimWorld experience with a massive botanical boost: 65 new plants, thoughtfully grouped into five exciting categories to enrich your colony’s farming and resources.

🌾 Garden Crops
Hungry colonists? No problem. Grow a colorful mix of grains, vegetables, and wild edibles that’ll spice up your meals and fill your fields with life.
Millet, Teff, Amaranth, Quinoa, White Turnip, Parsnip, Leek, Black Bean, Broccoli, Spinach, Artichoke, Asparagus, Red Cabbage, Dragon Fruit, Blackcurrant, Rosehip and Blackberry.

🌳 Trees
Build orchards full of exotic trees. Collect fruits and nuts, or just enjoy the view. These trees bring beauty and bounty.
Sour Cherry, Apricot, Quince, Medlar, Mulberry, Papaya, Grapefruit, Pomegranate, Durian, Walnut, Hazelnut, Jabuticaba, Cashew, Chestnut, Pecan, Stone Pine, Lime, Persimmon and Sugar Maple.

🌿 Medicinal Plants
Bring herbal healing to your colony with a vibrant mix of medicinal plants, perfect for soothing wounds, curing illness, and calming the mind.
Chamomile, Lemon Balm, Ginseng, St. John’s Wort, Yarrow, Marshmallow, Nettle, Thyme, Echinacea, Lavender, Calendula, Valeriana, Linden, Ginkgo Biloba and Hawthorn.

🐎 Forage Crops
Fast-growing forage plants to keep your livestock happy and well-fed.
Alfalfa, Clover and Timothy Grass.

🏭 Industrial Crops
Plants with great potential. These plants aren’t just eye candy - they supply fibers for clothes, tough wood for building, and a bunch of awesome materials that kick your colony’s industry into high gear.
Ebony, Mahogany, Rosewood and Cedar - for new wood types.
Cork, Rubber, Rattan and Reed - for new universal resources.
Jute, Ramie and White Mulberry - for new textile resources.

🏡 But wait, there’s more! VV - New Harvest also adds 11 brand-new floor types to decorate and customize your colony like never before.



FAQ
  • Do I need other mods for VV - New Harvest to work?
  • No! This mod is fully standalone and does not require any additional mods. However, if you want the new plants to naturally spawn in the wild, you’ll need to use VV - New Harvest: Compatibility Patches.
  • Is it compatible with other mods?
  • Yes! VV - New Harvest works well with most popular mods. For extra compatibility fixes, make sure to also install VV - New Harvest: Compatibility Patches, which takes care of cross-mod adjustments.
  • Can I add the mod to an existing save?
  • Yes! You can safely add VV - New Harvest to your current game. However, removing the mod during gameplay may cause errors or instability.
  • Are there plans to add more plants?
  • Maybe. Nature doesn’t like limits.
  • Does the mod affect game performance?
  • The performance impact is minimal. VV - New Harvest uses only basic XML definitions and does not overwrite any vanilla files, making it quite lightweight.
  • Are previous versions of the mod available for download?
  • Yes! The latest and all earlier versions are available here 🗂️[drive.google.com]
  • How can I report bugs or suggest features?
  • Use the dedicated discussion sections below: Bug Reports for problems and Suggestions for new ideas. Feedback is always welcome!



VV - New Harvest: Collection
Prefer smaller, themed packs? VV - New Harvest is also available as separate modules:
VV - New Harvest: Garden Crops
VV - New Harvest: Trees
VV - New Harvest: Medicinal Plants
VV - New Harvest: Forage Crops
VV - New Harvest: Industrial Crops
Each of these modules is fully compatible with the others, so you can mix and match them freely.

Recommended addon:
VV - New Harvest: Compatibility Patches
Highly recommended - this addon is the perfect companion to the New Harvest collection. It not only provides all the essential compatibility patches with other mods, but also unlocks a variety of customization options. With it, you can fine-tune your gameplay experience and truly get the most out of everything New Harvest has to offer.



💚💚💚 Love the mod? Want to support its development? If you’re enjoying VV - New Harvest and want to help it grow, consider supporting its development! Your contributions help me keep working on updates, improvements, and future projects. Every donation - big or small - makes a difference. 👉 Support My Work[www.paypal.com] Thank you so much for your support - it truly means a lot!

This mod is licensed under CC BY-NC-ND 4.0.
You may share it for non-commercial use with attribution, but not modify or redistribute without permission. Learn more[creativecommons.org]
Popular Discussions View All (2)
24
20 Sep @ 1:21pm
PINNED: Suggestions
VVenchov
10
7 Sep @ 12:35am
PINNED: Bug Reports
VVenchov
418 Comments
Lazy Invincible General 24 Sep @ 10:32pm 
pretty sure for progression:agriculture any patches has to be done on their side since they generate the seed bags
VVenchov  [author] 24 Sep @ 10:09pm 
@UyTheo - We don't have a compatibility patch for it, but a while ago a player said they work well together.
Rukka 24 Sep @ 7:27pm 
Way cool mod. Can't wait to add it into my MO game!
UyTheo 24 Sep @ 3:17pm 
does this work with ferny's prgression:agriculture?
VVenchov  [author] 19 Sep @ 9:25am 
VV - New Harvest 7.0 Update

⚙️ All compatibility patches have been removed from the mod! They are now included in a separate addon: VV - New Harvest: Compatibility Patches . This addon not only updates existing patches, but also adds new ones and a host of other surprises as well! It’s not mandatory, but highly recommended.

❄️ Added snowy textures for all trees and bushes.

🍂 Broadleaf trees now change their leaf colors in autumn.

☕ Teas are fixed – colonists can now enjoy them for a bit of relaxation.

⚗️ Increased crafting time and required ingredients for Ointments and Advanced Herbal Medicine.

🐛 General code fixes and stability improvements.
VVenchov  [author] 18 Sep @ 12:41pm 
@Lazy Invincible General - Very soon!
Lazy Invincible General 17 Sep @ 2:13pm 
could you add compatibility with simple chains lumber?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3424121395&searchtext=lumber
VVenchov  [author] 17 Sep @ 6:42am 
@afogn - I'm sorry but I don't understand the question!
afogn 17 Sep @ 3:42am 
I run a ton of mods and would like to add this to but when i do all trees are gone from all maps can you help with tips and tricks
Strangely unnormal 15 Sep @ 9:49pm 
can we get a setting/toggle for making timothy grass, clover, and alfalfa not spoilable?
i run a mod that does that to hay, and i wish this mods fodder crops could be the same