Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
mb if this looks like rambling because it mostly is but oh my god helldivers is legit the most unfair character to play against in friendly matches
for starters i input stratagems too fast and my inputs dont get registered. at first i thought i was rusty and messing up but then i realized some of my inputs just werent being noticed. dunno if this is fixable but i see the ai spam out really quickly so maybe its a personal issue?
secondly, when i play with friends they complain about the diver being too strong. make the close range effect of the liberator weaker and parrying a bullet makes it fire slower for a bit. also add longer cooldowns to his explosive strongs, especially the rumbler. the spawnable mortar should be a lot more fragile.
aside from the balancing issues and the flaws, REALLY fun character! not at all game accurate though i dont pop like a balloon and lose all my limbs when i get hit with aoe