Rivals of Aether

Rivals of Aether

Helldiver
99 Comments
PsychicFox 1 Oct @ 10:04pm 
keeps crashing when i play online...:rwslugcat:
theholderofknowledge 5 Aug @ 2:54pm 
This is by FAR the most well made Rivals character I have EVER played. I literary have had this downloaded for less than a day, and it's already my main:steamthumbsup:
i eat little ants 2 Aug @ 6:39pm 
did like 0 work actually go into the attack hitboxes and all work into the self-hitboxes because oh my god the self-hitbox is legit just the helldiver instead of an actual box like every other character ever whilest the attack hitboxes just seem to have been thrown there for and considered for a second before moving onto the next attacks, one of the bomb attacks is legit just so inaccurate as the explosion is far right whilest part of the explosion on the left just does not hit, the melee hitbox on the gun attack is super far away from the gun, some laser attack just has half the laser not in the hitbox, the sliding hitbox is ungodly large for a slide, and probably more that i just wont see because i dont plan on using him but a friend sent a few screenshots in a gc and just showed how awful the hitboxes are.
mb if this looks like rambling because it mostly is but oh my god helldivers is legit the most unfair character to play against in friendly matches
i eat little ants 2 Aug @ 6:28pm 
actually after playing a few matches again i can confidently say this is the most unbalanced character ever that doesnt outright brand itself as an op character
i eat little ants 2 Aug @ 5:56pm 
the gun is like the most overpowered ability ever
Artisan Main 2 Aug @ 11:20am 
i have a solid bit of playtime on the actual game and i feel theres some issues.
for starters i input stratagems too fast and my inputs dont get registered. at first i thought i was rusty and messing up but then i realized some of my inputs just werent being noticed. dunno if this is fixable but i see the ai spam out really quickly so maybe its a personal issue?
secondly, when i play with friends they complain about the diver being too strong. make the close range effect of the liberator weaker and parrying a bullet makes it fire slower for a bit. also add longer cooldowns to his explosive strongs, especially the rumbler. the spawnable mortar should be a lot more fragile.

aside from the balancing issues and the flaws, REALLY fun character! not at all game accurate though i dont pop like a balloon and lose all my limbs when i get hit with aoe
Big Juicy XL Meal 29 Jun @ 10:28am 
Recovery and overall range could use more than a little bit of work.
Drexsanity 29 Jun @ 5:31am 
John Helldiver himself. Absolute masterpiece
ToeBird1234 24 Jun @ 3:25pm 
make the doom slayer pleaseee
Lulu Sparda 22 Jun @ 3:18pm 
sometimes the Orbital precision strike will jump forward from where I call it in and strike the space ahead of it, is that a feature you can control or just a bug? I accidentally spiked my friend offstage with this and they thought it was a gigabrain moment haha
Detective Dunkers 19 Jun @ 9:14pm 
i don't know why but the character won't load in properly when more then two people are in multiplayer.
DJ 15 Jun @ 10:50pm 
BEST CHARACTER EVER
july 14 Jun @ 4:51pm 
just came to say this is probably the best workshop character ever created, in my opinion.
its fun, its crazy, and i even got someone who never played this game have an absurd amount of fun through this character.
nothing else to say, thank you so much for creating this! :steamthumbsup:
Bampinoy 3 Jun @ 3:20pm 
Yes yes yes Helldivers
ToeBird1234 31 May @ 7:53pm 
you should make a doom dark ages slayerrrr
FATAL-ERR 30 May @ 4:42am 
I just saw the Gaurdian from BOTW in one of the promotional images, where can I find it?
post-op barney 28 May @ 4:49pm 
crashes on helldiver droppodding in?
jlangslp 27 May @ 4:40pm 
Nerf the StrateGems.
thissevenplays 23 May @ 5:46pm 
This is what I've been looking for
DecentDoge 21 May @ 11:15am 
SWEET LIBERTY
VVizard  [author] 20 May @ 6:24pm 
@Sleepless™ the only way to do that is to bind the D-pad to the Walk input
Sleepless™ 20 May @ 2:12pm 
It would be pretty cool also if you made the stratagem inputs compatible with the D pad. bc at least on my dualsense controller it doesn't work.
Blenderman 20 May @ 2:41am 
I beg more stratagems
Sleepless™ 19 May @ 2:49pm 
perchance could you add compatibility with the smash ball mod?
Agent10008 16 May @ 10:06pm 
lol
Agent10008 16 May @ 10:05pm 
make the new (now sadly patched) glitch a abyss rune
Ydri 15 May @ 3:52pm 
this is so good holy
Tafnir 5 May @ 10:14pm 
If I had to make any changes to this, I'd probably up the capacity of the machine gun. 35 rounds goes away exceedingly fast while the flamer dishes out mega mondo massive damage for seemingly much longer with just a little less range. It's also harder, IMO, to hit most of your shots if you aren't burst-firing it, as the knockback sends enemies just barely out of the spray after only a handful of rounds make contact, which results in wasted ammo from what is already a very small pool.
At the moment, it feels almost a bit like a waste of a stratagem. I couldn't figure out quite what the intended use for it was.

My proposal, ATM, is to set it to at least 70 rounds, or, if even that doesn't feel right, match the MG-206 HMG at 100.
Or, I guess, explain why only getting 3 full seconds of shooting per drop is mandatory while the flamer gets five seconds, is more consistent, and more damaging. In case I'm actually just missing something and being dumb.

Otherwise, A+
DOOMSKULL 5 May @ 9:21pm 
i wish i could play helldivers but i have xbox not playstation :(
billhobbit1373 4 May @ 2:30pm 
This is one of the most impressive characters in rivals i've ever seen. Highly suggest. Amazing work :)
MilesStormer 2 May @ 2:30am 
DEMOCRACY
Snux_snow666 29 Apr @ 3:40am 
nice champion:
May0mate0 23 Apr @ 4:52pm 
Super Earth High Command greatly respects the effort you have put in to bring us this incredible mod! Oorah, Diver!
Cowen 19 Apr @ 9:00am 
High Command at Super Earth would like to thank you for dropping this absolutely PEAK mod!
Aimless 18 Apr @ 8:00pm 
I don't think you could have been any more faithful to the character than this. You did an excellent job with this character!
Koopermushroom 16 Apr @ 5:33pm 
This character is cracked bro, you can end games in seconds lmao
wooooooooods 7 Apr @ 3:21pm 
bug fixes? isn't that what the helldivers are FOR?
VVizard  [author] 5 Apr @ 7:06am 
Hello everyone, this next week I'll try to push a new patch that addresses some bug fixes as well as the "immediate strategem input" trigger some of you asked for!

Also I don't plan on adding runes and no I don't take commissions
borgir 4 Apr @ 7:22pm 
Will there every be runes for this character?
ChunkyRagu 3 Apr @ 2:09am 
Level 9 cpu is hilarious, they keep blowing themselves up and sending in so much bs, it feels super in character.
Smiler 3 Apr @ 12:36am 
900+ hour HD2 veteran here.
absolutely LOVING the mod, but I do agree with @Arco Nyan. An instant deployment of a stratagem once the code is input would be nice
Pugro 2 Apr @ 10:29pm 
anyway we can change the stratagems inputs to the d pads?
Vite 2 Apr @ 6:34pm 
Exactly what the comment below mine says. My muscle memory from Helldivers ends up suffering from the lack of instant deployment.
Arco Nyan 31 Mar @ 2:05pm 
This character is amazing but im begging you, please make it so that once i do the input of the stratagem it immediatly deploys it, there is barely any time to do it and press confirm in the middle of a stressful match and in helldivers once you do the input it immediatly stops all the other inputs and gives you your stratagem ball, thats the only thing im requesting from this, otherwise amazing character <3
Loginnathan 30 Mar @ 3:01pm 
This is utterly amazing! Is there a chance there'll be the other factions as fighters? Like a Terminid, Illuminate and/or Automaton? Would be awesome to having all 4 factions be a playable character!
V1 30 Mar @ 9:53am 
i need this
Crelei 30 Mar @ 9:49am 
wow 3 level 9 cpus is not very fun to fight
sonictheredhog 29 Mar @ 8:35pm 
peak
ori 29 Mar @ 12:17pm 
If you fight them on level 9 they do have AI so they know how to use stratagems it is terrifying how fast they can activate the stratagems
无往尽朝晖 28 Mar @ 7:56pm 
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