Barotrauma
Ocen: 47
NeuroLite
   
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25 lutego o 18:59
13 października o 19:22
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NeuroLite

W 1 kolekcji stworzonej przez Onyx
OASIS Server Mods
Przedmioty: 13
Opis
Neurotrauma is a rather brutal mod, but the added complexity to medical systems can be quite welcome to the discerning sailor. Might I recommend something a bit less harsh?

NeuroLite allows for many of the features of Neurotrauma, including cybernetics, organ harvesting, medicine overhauls, new drugs and so on, but it also expands on some of those features. You can make a placeable healing pod that's better than a bed and avoids needing to spend meds on those minor injuries that are giving you OCD. You can make a stasis diving suit that might preserve your life if you go into critical condition out in the open ocean.

Most importantly, most afflictions can be treated with either casual options (like applying medicine in the health panel) or extreme options (like surgery). Casual options improve the accessibility of the mod, as you just need to figure out which meds treat what affliction, which isn't all too hard as it's spelled out for you.

Be warned: if you use Lua, fall damage is enabled. (You won't die from falling down the stairs, however. It just makes really tall maps more interesting.)

This mod also adds a number of *fun* extra features such as implanting bombs in your fellow crew and detonating them remotely.

Will work fine if added to an existing save. Probably won't break too much if removed either.

Doesn't override human.xml so it should be compatible with both mods. Don't expect it to work with Neurotrauma content though.

Please consider supporting my ability to continue modding: https://www.patreon.com/oasis0460

Original mod "Neurotrauma" was made by Evil Factory.
Modifications, forks, reuploads should at least credit this mod.
Language and localization mods and patches are 100% okay to do.
Komentarzy: 157
Onyx  [autor] 14 października o 18:23 
harvest their corpse
MSF Agent Sticky Serpent 14 października o 12:08 
Would it be possible to add a config option so that people dont lose their implants/grafts when they die?
Rocky Stone Rogers 14 października o 0:55 
ah okay i figured to ask i have been eyeing this mod up for a bit because i do want to try Neurotrauma for abit but none of my pals do so i figured this would be a good second option do let me know when that is a feature
Onyx  [autor] 13 października o 19:06 
brain transplants don't work with this mod (yet...)
Rocky Stone Rogers 13 października o 15:06 
Dose this work with robotrauma where you can do a brain transplant into a bot body?
Onyx  [autor] 13 października o 10:40 
make a surgical incision, then use the bomb on it in the health menu along with a remote implant trigger, which looks like a wifi component. then trigger the bomb using a remote trigger that matches the wifi component's channel that you gave them
Вы верите в Бога? 13 października o 10:35 
Implanting bombs . How?
Onyx  [autor] 13 października o 10:31 
killing him with surgical scalpels
Big Joe 12 października o 20:59 
The User Elevator Man is abusing your mod, you should kill him
Big Brain Luigi 4 października o 22:51 
to be fair cabyy nuerotrauma always broke npc medicine