Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Successor Wars - Part 1
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Tag: mod, Overhaul
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104.312 MB
4 Jan @ 11:15am
17 Sep @ 3:46pm
3 Catatan Perubahan ( lihat )

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Successor Wars - Part 1

Deskripsi
OVERVIEW
Successor Wars is an overhaul mod that focuses on the earlier wars of the Diadochi (among other coinciding conflicts). This mod uses the Imperator Augustus map, allowing players to fully immerse themselves in the Successor Wars to the East and the Samnite Wars to the West without feeling too crowded. Futhermore, everything has been entirely overhauled to match the setting—diplomacy, regional names, family trees, etc—along with the addition of 40 new factions, all of which have been built from scratch.

CAMPAIGN
- 18 playable factions currently, all with historically accurate family trees (where applicable)
- 4 TPY
- Two new edicts, vanilla edict stats have also been minorly tweaked
- Factions gain more loot from sacking, razing, and liberating to incentivize their uses
- New subculture for Celts south of the Alps to distinguish them from the those in Gaul
- Seleukidai, Antipatridai, and Ptolemaioi have their missions overhauled. Still working on Antigonidai & Lysimakhoi
- Samnites and the Etruscans have an entirely new tech tree, tailored specifically for them from scratch (this took forever lol)
- When playing as the Diadochi, you now have the option to move your capital to Pella after occupying the settlement (for a small fee)
- Victory conditions have been set for all factions
- Autosave now works for every playable faction

RESKINS
16 historically reskined units for the Germanic culture, this also includes the shield patterns/colorations created by AveMetal, as well as brand new custom skins for the following cultures:
- Etruscan Generals
- Cisalpine Gaulish Generals
- Punic Generals
- Roman Generals
- Greek Generals
- Most Brittonic Generals

ROSTER CHANGES
- Antigonid, Lysimachid, Antipatrid, Etruscans, and Samnites have an overhauled roster. Working on the Seleucids and the Ptolemaics to complete the Diadochi reforms
- Added Campanian Cavalry to the Samnites, both as a general unit and recruitable at lvl 4 of the Horse chain
- Added Lucanian Ambushers to Samnites also, recruitable at lvl 3 of the military chain
- More vanilla units added to the Cisalpine Gauls' roster

LOCAL CHANGES
- All faction names are now endonymic, meaning they’re the native term for themselves instead of the latinized version (inspired from mods like DEI and EBII). There are exceptions, however.
- Proto-Germanic inspired names for all Germanic characters, agents, and armies.
- Hellenic names closer to the original Greek, i.e. less-latinized Greek
- Celtic and Punic character names no longer latinized + additional historical names added
- The Samnite, Germanic, and Gaulish religious buildings have been supplemented/adjusted for more historical accuracy

INSTALLATION
Subscribe and place the parts of the mod in this order in the Mod Manager:

(Optional 12 TPY submod) - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3573066666
1. Successor Wars - Part 1
2. Successor Wars - Part 2
3. Successor Wars - Part 3

If you are wanting to play in conjunction with another mod (e.g. any reskin mod) be sure and place those mods below (after) these since this mod uses its own startpos.


This mod is now fully compatible with Para Bellum! Follow this link to see what order to put it in

CREDITS
- AveMetal for his Germanic shield patterns + some UI + compatibility with Para Bellum (not to mention his invaluable wisdom and advice)
- Cloud mod by AdamosTomatos
- Benjin for Antigonus’s eye cloth model
- Altered Dominus’s Pergamon emblem for the Antigonidai, credit to him
- DEI for the Celto-Germanic and Hellenic panel decoration
- Kaziel for his greek and roman armor models. Very talented graphic artist
- +Stealth4Health & Cataph for thracian/phrygian helmet model
- Galilaios, KoultouraS, beos7, craig7 for their linothorax mail models
- Summary for his Etruscan helmet

YT Channel: www.youtube.com/@Pontifexum
Para Bellum Discord: https://discord.gg/hknrusXD
175 Komentar
John Fan 19 jam yang lalu 
nice mod! I suggest you just to change antigonos faction icon (no reason for pergamon icon here). and add taras in south italy
Tessaiga 27 Sep @ 6:58pm 
Love this mod but crashes during battles even after removing other mods
Mingles 27 Sep @ 12:32pm 
@Pontifex, Love the mod works great otherwise, Thank you for all the hard work you put into this mod!
Pontifex  [pembuat] 27 Sep @ 11:14am 
@Kolkaid Yes it's a bug, that will be fixed soon. Much appreciated

@Mingles Didn't know that's a bug, I haven't touched any of the archers stats or abilities so that might just be a vanilla thing. I'll look into it

@Edva Yes should be, throw that mod on top of this one please
Edva 27 Sep @ 2:35am 
Is this compatible with AAA: Generals mod?
Mingles 26 Sep @ 9:30am 
what about the bug fix for archers that use anything besides regular missles slowing down even the BEST pc's to a crawl..?
Kolkaid 25 Sep @ 11:11pm 
i played as rome in this mod, when i went to my first battle with the samnites the roman shields were gray.. is this a bug?
Denulion 25 Sep @ 11:45am 
@Pontifex good to know, either way my experience with this mod is good so far, thanks a lot for it!
Pontifex  [pembuat] 25 Sep @ 10:01am 
@Denulion No it's not just you that's a bug you just caught. I will get this fixed soon many thanks!
Denulion 25 Sep @ 2:44am 
Idk if it's just for me but Etruscan stables require horse resource which is unavailable on the world map (I'm pretty sure it's only available in the Rise of Rome campaign), also I can't recruit basic Italian cav when upgrading my stables to tier 2