Soulash 2

Soulash 2

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Divinomancy
   
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1.111 MB
19 okt @ 8:16
19 okt @ 9:29
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Divinomancy

Beskrivning
About this mod
Devote yourself to God and be the conduit for his will. Divinomancy is the art of manipulating divine powers to help you drive out the darkness of this land.
Protect those who cannot defend themselves and vanquish evil. Be a beacon of hope for the people, and stand ever vigilant. Bring light to the darkest depths, for someone must.

Features
  • New building "Hall of Divinity" may spawn in tier 3 Ursan towns. You can also build it yourself in your settlement.
  • I've added a new altar and statue to the Construction skill line. Levels 18 and 48 respectively.
  • At level 32 you will unlock a companion slot.
  • You can craft the skill book at level 44, just like for other skills.
  • If you did not start with divinomancy, you can still learn it the same way as other magic skills. Need to get lucky with skill book drop at POI.
  • I won't be spoiling all of the abilities here, as exploration has to be fun. Go smite some evil!

Important notes
  • Every time you enable or disable some mods, you need to create a new world!
  • You can, however, have different worlds with different sets of mods. You just need to switch to correct ones before you play.
  • This mod currently conflicts with every other mod that changes particles (ability effects)! Things will also break if core game adds new particles.
  • Top subscribed mods do not conflict with this one. That includes similar mods like Geomancy and Electromancy. It is safe to use them all together.

Some of my abilities have messed up effects after game update or installing mods. Now what?
Open up the mod folder at:
<your Steam library>\steamapps\workshop\content\2399160\3351340537

Check the "readme.txt" file for instructions on how to manually swap out few files that are already included. It is quite quick and simple fix.

If you are unsure where your Steam library is, then right click on the game and click on "Properties..." option. Under "Installed Files" tab, you can see "Browse.." button. Click that and it will open up this folder for you:
<your Steam library>\steamapps\common\Soulash 2

Hopefully the engine limitation will be fixed at some point and we can avoid conflicting particles. And also I'm trying to keep my eye on the topic. So I could improve things when it becomes possible or just update the mod if core game changes the relevant file.

Extra notes
I'm very new to the game, so please let me know if there are obvious issues with the balance for example. I tried to use other abilities as a baseline for that, but it is not exact.

Thank you for being interested in the mod and happy smiting!
Populära diskussioner Visa alla (2)
0
19 okt @ 9:38
Bug reports
Nightly
0
19 okt @ 9:37
Balance discussions
Nightly
5 kommentarer
The_Barbeerian 17 nov @ 7:49 
Thank you!
Nightly  [skapare] 17 nov @ 5:34 
"New building "Hall of Divinity" may spawn in tier 3 Ursan towns."
This is where you might find the trainers. The changes of it spawning are likely the same as for other similar buildings for magic skill lines. As far as I know, only other option is the one mentioned in features section under the spoiler. But it just increases potential by 1 point and changes level 0->1 if you haven't learned any spells yet.
The_Barbeerian 16 nov @ 16:19 
Are trainers in random towns or is there something else I would need to do to increase potential?
TheWhiteLion 5 nov @ 16:31 
Give me a little while though. Imma do some crazy stuff, Imma find a double region side with two towns and place two cathedrals together
TheWhiteLion 5 nov @ 16:30 
I'll test it.