Garry's Mod
739 lượt đánh giá
Landscape Conquest
4
   
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Bỏ thích
Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Roleplay
Kích cỡ file
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Đã cập nhật
635.185 MB
15 Thg10, 2024 @ 8:18am
24 Thg05 @ 8:27am
7 ghi chú thay đổi ( xem )

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Landscape Conquest

Trong 1 bộ sưu tập tạo bởi Universe Archblade
Cinematic Combat
200 vật phẩm
Mô tả
An outcry of civilisation; these scattered islands have transitioned from a once thriving mining industry, turned military outpost through conflict and limited resolution.
Split between corporations far from much contrast, the main island holds a mighty strongpoint. Though, despite having their own place, no military might could turn their heads from the tactical prowess of the central tower of the since abandoned quarry - controlled by none, but sought by all...

Features:
• 5,000 AI Nodes for Global Navigation
• Numerous Easter Eggs
• 5 Primary Landmarks
• Trees
• Scripted Events
• Admin Room (noclip above tower)
• RP-Minded Content
• Multiple Routes for Accessing Areas
• Zones Reachable by Vehicle

Recommended Collection for your Conquest Across the Landscape:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1885100825

Skybox by Mr.Who
https://gamebanana.com/mods/7060

Navmesh by Errantem
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3416079898

I have been working on this as a pet project for the past 5 years.
So, genuinely. Thank you for playing, hope you enjoy everything the map has to offer, and always feel free to leave suggestions down in the discussions!
Always going to be updating and fixing this map for fun, all until each and every source engine limit has been reached.

Thanks for playing! :)
Thảo luận nổi bật Xem tất cả (2)
32
13 Thg06 @ 1:46am
ĐÁNH DẤU: Suggestions / Bug Reports
Universe Archblade
12
14 Thg08 @ 5:27am
ĐÁNH DẤU: Easter Eggs
Universe Archblade
155 bình luận
Yvng Beat 21 Thg08 @ 11:50am 
Yes, thank u
Universe Archblade  [tác giả] 20 Thg08 @ 10:31pm 
@Yvng Beat
Are you wanting to use the [LVS] turret addons? Or trying to activate something else?

If you are using the [LVS] turrets, do as follows:
Once you have placed down the turret via the entities tab, hold 'c'. Then hover over the turret, right-click and select 'properties', followed by clicking the box to enable the AI.
Yvng Beat 20 Thg08 @ 11:15am 
How to activate turrets
cyclical_thief45 12 Thg08 @ 9:29am 
im standing ready as a worm
Nebula Nebbinson 4 Thg08 @ 11:29am 
frr
AidanScienceGamer 28 Thg07 @ 9:43pm 
ultrakill final war ahh shit
Universe Archblade  [tác giả] 16 Thg07 @ 10:33pm 
@Democratic Ice Noodle
Ever since the underground roadways were attached to the quarry dirt road, the navmesh has been outdated. However, this might still work for most of the map: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3416079898
Democratic Ice Noodle 16 Thg07 @ 1:57pm 
Navmesh?
Oreo smith 14 Thg07 @ 3:35am 
Stand ready for My arrival, Worm.
Universe Archblade  [tác giả] 27 Thg06 @ 3:46pm 
@deltoid
Other than the headcrab canisters (found at the admin room above the main tower, outside of the map), there are no map-specific ways to spawn enemies.