RimWorld

RimWorld

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More Multi-Analyzers
   
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Mod, 1.4, 1.5, 1.6
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30 aug, 2024 @ 23:32
11 jul @ 16:16
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More Multi-Analyzers

I 1 samling av Happycam
HC's Mods
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Adds 4 new Multi-Analyzers into the game with a bonus hi-res retexture of the original. Note that this mod is intended to be used alongside the Biotech and Anomaly DLC but are not required for this mod to be enjoyed. Just know however that the late game multi-analyzers are easy to make and incredibly unbalanced without said DLC and it's items (Shards and Archite Capsules).



Simplified and Traditional Chinese Translation 简&繁中文汉化 by MZM_GOW
Simplified Chinese Translation 中文汉化 By 长期素食导致的
Russian Translation Русский By cheeseex



- Art and XML by Happycam
- Techprint Research and Mod Options by Eragon

Copyright protected under CC BY-NC-ND 4.0 DEED[creativecommons.org].

[ko-fi.com]
43 kommentarer
Happycam  [skapare] 20 jul @ 22:42 
Thx fam!
kongkim 20 jul @ 15:02 
@Happycam @loklan
I have added patch to Research Data with support for this mod :)
loklan 20 jul @ 1:06 
Yeah that makes sense, Kongkim the dev of research data replied to my msg over there so they're on it. I've been doing a bunch of patches for my 1.6 modlist and will be sharing them around, what a great community rimworld has!
Happycam  [skapare] 19 jul @ 23:57 
Thats really cool, will check it out later on. I noticed you notified them about this patch too. Usually it's preferable for the patches to be within the main mod, and given they have done patches for other mods as well for expanded compat, I'll wait and see if they can add it into their mod. Otherwise I'll go and check it out on my end if need be. Nice job Loklan, you should def make some mods of your own, would love to see more new faces around!
loklan 19 jul @ 2:40 
gday mate, love this mod, cleanest textures on the workshop, you can really get a lab popping with all these different analyzers. i made a patch so that your analyzers use analyzer data and archotech data from the research data mod as fuel (except the shard analyzer, that uses shards as fuel). https://pastebin.com/y1UMFCX9
cheers!
Happycam  [skapare] 15 jul @ 23:54 
Will look into it.
NIMSQUID 15 jul @ 22:33 
Cant construct the shard analyzer, colonist has a construction skill of 20 but it says skill too low
Lich King 11 jul @ 21:07 
sweet
Happycam  [skapare] 10 jul @ 1:36 
I have added a new feature alongside the 1.6 update where you can now have techprint research require the Techprint Multianalyzer. This is enabled by default but can be disabled via the mod options. Enjoy!
Happycam  [skapare] 20 sep, 2024 @ 12:19 
Спасибо!