Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
Opening the hudson causes a whole sloth of issues - mostly with naval invasions and supplies (for example, you will be naval invaded in ontario from the south pole lol)
There's a reason i took I had to leave it out.
I left in land fisheries as they were and still are a major job in the area - also wanted to give something to prov's attached to the hudsan.
You can make any changes you want, if it's significant enough and you'd think it would make a great addition or fix to the mod, just let me know and Ill merge in the changes :)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3549203842
Also would you consider integrating the Open Up Hudson Bay mod (with their permission of course)?