Garry's Mod

Garry's Mod

1,688 ratings
[Retail-Like] Modern Warfare III Combine Animations Replacement V1.1
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Content Type: Addon
Addon Type: NPC
Addon Tags: Movie, Scenic, Realism
File Size
Posted
Updated
4.064 MB
26 Jul, 2024 @ 7:02am
21 Jun @ 6:18am
16 Change Notes ( view )

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[Retail-Like] Modern Warfare III Combine Animations Replacement V1.1

Description
中文
  • 建议:如果模组不生效就将GMA文件从“C:\Program Files (x86)\Steam\steamapps\workshop\content\4000\3297119070”放进“C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod”文件夹中

  • 有了之前的经验做出了这个COD19/20动作替换模组,之后可能会更新新动作,之后会做市民和护卫队的动作,如果你对于这个模组有什么意见可以在下方留言,本人听劝

    享受吧!

    English
    • TIPS: Put the GMA file from “C:\Program Files (x86)\Steam\steamapps\workshop\content\4000\3297119070” into the “C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod” folder if the mod does not work

    • With the previous experience made this COD19/20 animations replacement mod.,After that, it may be updated with new animations.,After that, i will make the animations of citizens and metrocops.,If you have any comments on this mod, you can leave a message below.,I listen.

      enjoy!
      Creator
      • Me for rigging bones and writing QC
      • IW for assets
      • @FRSE for extracting
      • @hashimoyu for sorting
      • @filz0 for [Retail-Like] API
      Features
      • Random combatidle animations
      • Random reload animations
      • Random melee animations
366 Comments
Gasmask09 26 Oct @ 8:31am 
:ppg_pumplin:
calypso 26 Oct @ 8:26am 
@Gasmask09 i am cooked xD
Gasmask09 26 Oct @ 7:49am 
it's gonna be kinda hard
decompile GMA file with Crowbar or any other programm, extract models folder in any folder, decompile .mdl, then find .qc file after decompiling, open it, search for CombatIdle1 and remove the sequence. Compile qc file to the same folder where your .mdl is
if you're using Crowbar you probably will have some duplicate errors, you can remove lines that starts with "a_" like "a_head_rot_rt...", but actually it's tells you what line is problematic
calypso 26 Oct @ 7:23am 
@Gasmask09 how can i do it, i went to GMA files and now i am lost xD
Gasmask09 26 Oct @ 4:17am 
I can upload a fixed-for-vjbase version if the developers doesn't mind
Gasmask09 26 Oct @ 4:12am 
CMB Benefactor, to remove Combatidle you need to decompile GMA file, then decompile MDL file, find a line with combatidle, remove it, compile qc file to mdl
calypso 24 Oct @ 6:44am 
Can i somehow fix VJ base Npcs animations
Nelo  [author] 17 Oct @ 8:12am 
@frestylek 试试这个 我一个朋友做的模型 套用了我的mw动作
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3570810332
通用版还在研究 编译问题我一直没能解决
frestylek 15 Oct @ 4:43am 
嘿,你们有没有想过也做一个玩家动画的版本?
替换基本持枪类型和行走的持枪、装弹动画?
可以用 Dynabase 来实现,这样会很棒!
evaandreea 12 Oct @ 2:16am 
when i opened the content folder, there was no 4000 folder