Arma 3
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Chemical Warfare PLUS
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416.321 MB
23 Jul, 2024 @ 10:53am
10 Jul @ 3:49am
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Chemical Warfare PLUS

In 2 collections by Phenosi
PLUS Mods
12 items
Phenosi's Workshop (Mods)
36 items
Description

STATUS: STABLE
Adds Chemical Warfare to ArmA 3

Why?
A wise mod developer once said, "I noticed a lack of any chemical warfare mods." I'm Phenosi, and I wanted to bring this idea to life with fun gameplay mechanics. I found many separate mods and gear during development and decided to combine them into this collaborative project. The only All-in-One Chemical Warfare mod you need!


Chemical Warfare PLUS Explained

| MECHANICS
Chemical Tiers
AOTA = All of the above
  • Tier 1 (CS gas): Non-lethal, prolonged exposure can knock you out.
        - Counter: Facewear that covers your face.
  • Tier 2 (Asphyxiant gas): Damaging and potentially lethal.
        - Counter: Gas mask with a filter. Use First Aid Kit or ATNAA
  • Tier 3 (Nerve agent): Instantly lethal without full coverage.
        - Counter: AOTA and a sealed CBRN suit.
  • Tier 4 (Blister agent): Instantly lethal without full coverage (burn wounds).
        - Counter: AOTA
  • Tier 5 (Nova gas): Instantly infectious without full coverage (REQUIRES: WebKnight's Zombies and Creatures .
        - Counter: AOTA
Note: Change gas color in CBA3 addon options.
ATNAA (Antidote Injector)
ATNAA (Antidote Injector) is used to neutralize chemical exposure from Chemical Warfare PLUS.
  • Available in the ‘Misc. Items’ tab (vanilla inventory use – double-click to inject).
  • ACE3 version found in the ‘Medical’ tab (usable via Medical Menu).
  • Effective against Tier 2 (Asphyxiant gas) and Tier 3+ agents when used alongside other protective gear.
  • Self or buddy-administered depending on the version.
Chemical Detector
Uses the Contact DLC Chemical Detector (present in base-game).
Gas mask System
Ensure your gas mask filters are functional via scroll menu or ACE Self-interaction.
*Gas masks can crack from a headshot.
  • Toggle Gas Mask
  • Equip Mask (Patient) – ACE only
  • Check Mask Durability
  • Change Filter (Self/Patient – ACE only)
  • Repair Mask (Self/Patient – ACE only)
CBA3 options: Screen effects, Breathing effects, Filter depletion rate, etc.
Breathing effects support dynamic pain levels responses.
Modules
ZEUS and 3DEN
  • See Workshop images for the list of available modules.

| GEAR
Adds:
  • Uniforms (Military and Civilian)
  • Vests
  • Facewear (Gas mask, etc)
  • Vehicles
  • Gas mask filters, Sealant tubes, ATNAA and Duct Tape
  • Units and Factions
Also Compatible with:

| WEAPONS
Weaponry in all TIERS:
  • Gas grenades
  • Mortars
  • IEDs
  • UGLs
  • Bombs
  • Rocket Artillery
  • Rocket Launcher

Community Projects
Chemical Warfare PLUS - Rewrite ACE3 Arsenal Extended Compatibility

| FAQ
Q: Does this mod work with ACE3?
A: Designed with ACE3 in mind, but works with vanilla.

Q: KAT medical compatible?
A: They won't break being used together, but KATs Chemical warfare is not cross-usable with mine.
Credits:
Thanks to those who collaborated or shared code, helping me expand assets and develop new systems.

Disclaimer:
If you have any issues with the content presented in this mod, PLEASE contact me first.

📖 LICENSE:
Copyright 2024 Phenosi.

This work uses the license Arma Public License Share Alike (APL-SA)

https://www.bohemia.net/community/licenses/arma-public-license-share-alike

What am I allowed to do?
❌ Redistribute this mod in part or whole privately / within a unit.
✔️ Redistribute this mod in part or whole publicly ONLY with clear credit towards the author and third-parties involved, permission granted and with credits linking to this page.
❌ Port this mod in part or whole to games other than ArmA.
❌ Use this mod for commercial purposes.

My Modding Discord:
https://discord.gg/UnQAQMKGdS

Follow me on YouTube

You can run these modules through Functions in your scripts
Github wiki page for all the PLUS mods: https://github.com/Phenosi-PLUS/PLUSModsWiki/wiki

Join our Arma 3 unit where we use this mod![discord.gg]

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀   Please READ the Workshop page and check out your own setup in-game ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀  before asking Questions or Reporting Bugs <--Discord[discord.gg]
Popular Discussions View All (3)
1
28 May @ 6:04am
Maybe some longer reviews should at here?
通往大马士革之路
711 Comments
TheEternalFury 4 Sep @ 3:10pm 
Awesome, thanks for the quick response
Phenosi  [author] 4 Sep @ 3:09pm 
Not to my knowledge, you'd need to test it.
TheEternalFury 4 Sep @ 2:53pm 
@Phenosi any idea if this mod still causes issues with ACRE?
Phenosi  [author] 31 Aug @ 11:24pm 
@Narwhal76 this will be fixed next update
A. Ares 31 Aug @ 3:55pm 
@BiopticNumber97 you can set as "gasmask" whichever piece of equipment you want in CBA Settings of the mod. So, no need for any kind of extra "compatibility" is needed! Just add the className of the item and you are good to go!
BiopticNumber97 31 Aug @ 2:15pm 
Will we see Graves MSA masks make their way as compatible with this mod?
Narwhal76 29 Aug @ 7:21pm 
hi im struggling to get the chemical leak (object) module to emit only a small cloud of gas even if i set the range to 1. also the thickness stays consistent even when I change that setting (at least when i have a small range)
Phenosi  [author] 28 Aug @ 6:54am 
isee, the 'some error code' Is very important, please let me know what it is in my Discord if you could, that way I can fix it.
PreyOnAnnie 28 Aug @ 5:33am 
yeah throwing grenades such as gas grenades, etc. doesnt work, love the suits and stuff though and also the gas mortar modules dont work either since it doesnt work and also it shows a box saying some error code
Phenosi  [author] 27 Aug @ 1:27pm 
Thanks for the heads up, I will look into this.