RimWorld

RimWorld

992 ratings
The Dead Man's Switch - Motorized
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Mod, 1.5, 1.6
File Size
Posted
Updated
5.105 MB
13 Jul, 2024 @ 6:38am
23 Jul @ 5:01pm
12 Change Notes ( view )
You need DLC to use this item.

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The Dead Man's Switch - Motorized

In 1 collection by AOBA
Universe of the Dead Man's Switch
7 items
Description



Info
This is an expanded content mod for The Dead man switch mod, so you need DMS core mod for sure.
4 new vehicles are added in-game, can unlock by research DMS tech tree. and all of them have their vehicle update tree.
CE is not supported, but CE will find its way out.

CE is supported.

Ammo list for CE, special thanks to @Jeff
ArmySteed
AmmoSet_127x108mm
AmmoSet_20x102mmNATO

Chameleon
AmmoSet_20x102mmNATO
AmmoSet_338Lapua
AmmoSet_762x385mmRCannonShell
AmmoSet_40x46mmGrenade
AmmoSet_127x108mm
AmmoSet_50BMG

Alligator
AmmoSet_120mmCannonShell
AmmoSet_127x108mm
AmmoSet_338Lapua
AmmoSet_40x46mmGrenade
AmmoSet_20x102mmNATO

Mule
AmmoSet_127x108mm

This list also includes upgrades.

If you find any problems or have any ideas while playing, you can give feedback to the Discord group
[discord.gg]
[www.paypal.com]
[ko-fi.com]
Popular Discussions View All (3)
3
31 Aug @ 6:09am
Bug:鳄龟的榴弹发射器和主炮在CE下爆红字
Keichi
1
19 Aug @ 1:49pm
non piloted vehicles cant enter caravans
Cuthulu with a bat
0
29 Aug @ 4:17am
BUG:變色龍的76mm塔的圖層錯誤
昭和の猫
263 Comments
momirror 3 Sep @ 8:17am 
载具过不了门,每次都要拆墙才能出门
calpal278 31 Aug @ 12:35pm 
How do i take the chameleon on a caravan? It wont go unless it has a person inside but its an automatic vehicle
Flux 30 Aug @ 6:13am 
Are there instructions for how to use this mod? Which research for what vehicle, where do you produce the vehicles, etc?
xmkhewei 29 Aug @ 7:35am 
取消载具框架能玩么
甜辣薯角 26 Aug @ 11:25pm 
排查发现问题所在了,是更新后的地图载具框架导致的bug
甜辣薯角 26 Aug @ 8:43am 
但是组建远行队时加入军马,小人可以自己把车开走
甜辣薯角 26 Aug @ 8:41am 
大佬,发现昨晚载具框架更新后,打上mod会导致所有载具不能移动,移除本mod后恢复正常,尝试数次均可以复现
Cynder111 26 Aug @ 4:32am 
i build a chameleon and it shot at a static emplacement but failed. So the game in its logic decided to run the calculation and decided that the barrel of the gun begins over the tank. As such it should be able to hit said tank when it shoots and misses. So it hit itself in confusing and killed itself instantly.
marcsmin 25 Aug @ 9:54am 
when using the 120mm on the allicator (and the 40mm grenade launcher for smoke) the fire indicator pops up and the gun "fires" however no projectile launches and there is no damage or explosion. is this a known issue?
Wally Winker ;) 24 Aug @ 12:32am 
@ The Guy in Your Closet - The kit you see in image 3/6 looks like the tactical helmet + vest added by the main Dead Man's Switch mod with the exosuit (that mod also) on top. I'm not 100% sure for Image 6/6, although the group at the top right are automatroids and as such you can't acquire that look for pawn armour.