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Orwttyn started 10 jobs in one tick. newJob=Goto (Job_3735357) A = (33, 0, 19) jobGiver=RimWorld.JobGiver_AIDefendPoint jobList=(Goto (Job_3735347) A = (33, 0, 19)) (Goto (Job_3735348) A = (33, 0, 19)) (Goto (Job_3735349) A = (33, 0, 19)) (Goto (Job_3735350) A = (33, 0, 19)) (Goto (Job_3735351) A = (33, 0, 19)) (Goto (Job_3735352) A = (33, 0, 19)) (Goto (Job_3735353) A = (33, 0, 19)) (Goto (Job_3735354) A = (33, 0, 19)) (Goto (Job_3735355) A = (33, 0, 19)) (Goto (Job_3735356) A = (33, 0, 19)) (Goto (Job_3735357) A = (33, 0, 19))
errors:
System.NullReferenceException at RimWorld.ColonistBar.CheckRecacheEntries (patched by VehicleFramework:CheckRecacheVehicleEntriesTranspiler)
System.ArgumentOutOfRangeException at RimWorld.ColonistBar.ColonistBarOnGUI
Beside that, this mod is awsome, really love it <3
System.InvalidOperationException: Sequence contains no elements
at System.Linq.Enumerable.Min[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x00030] in <1f993cbf88314b1baa1e10ca917bdc64>:0
...
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
RimWorld.Planet.WorldComponentUtility:WorldComponentOnGUI (RimWorld.Planet.World)
RimWorld.Planet.World:WorldOnGUI ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot.UIRootOnGUI_Patch1 (Verse.UIRoot)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.UIRoot_Play.UIRootOnGUI_Patch2 (RimWorld.UIRoot_Play)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.OnGUI_Patch2 (Verse.Root)
same here