海狸浮生记 Timberborn

海狸浮生记 Timberborn

989 个评价
Ladder
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Mod
文件大小
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更新日期
66.641 MB
2024 年 7 月 10 日 下午 2:26
7 月 19 日 上午 7:21
18 项改动说明 ( 查看 )

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Ladder

描述
爬梯

这个mod将允许你建立梯子。梯子将使其成为可能,因此你的海狸可以直接上上下下,而不必建造一个大的楼梯井。

感谢
强烈呼吁 TheBloodEyes 帮助尽可能优化导航修复!

如何使用
您将在“路径”选项卡下找到梯子。

有什么问题吗?
如果你遇到问题,可以在廷伯伯不和的修改频道给我留言,或者直接给我留言(托伯特)。我会尽力尽快修复它。:D
284 条留言
Khandov Arbalest 8 月 27 日 上午 5:19 
An essential that should be included/copied to the base game.
VeryStableGenius 8 月 27 日 上午 2:09 
I love this mod. Thank you.:steamthumbsup:
Akinare 8 月 22 日 上午 8:36 
If I place path at the bottom of the ladder and behind the ladder, beaver can cross the ladder, but the paths are not connected. Once I remove the path at the bottom, if the beaver has no other way to bypass this ladder, it will get lost. Is this a feature or a bug?
SouthernCityGamer 8 月 4 日 下午 2:07 
Yes it is, I've never had any problems with ladders.
Frenne Dilley 8 月 4 日 上午 5:09 
can others confirms it's all handy dandy now?
raffataffattack 7 月 20 日 下午 3:13 
Thank you for fixing the bug with beavers still using ladders long after they were removed! That was a pain in the beaver!
Azaheim 7 月 19 日 上午 7:33 
@Smaxta. I'm not sure how I got out of it but I had the same issue as you after deleting a ladder (road not connecting on the side where the ladder was). I've built path, plateforms and terrains block all around (above, below and on the sides of) the offending tile to reset it to no avail, but after saving and reloading, the road issue went away, so it seems, my beavers no longer need to go up in this spot.
Smaxta 7 月 19 日 上午 12:47 
Below is the link to screenshot, showing what I mention.
Unfortunately, un-subscribe / re-subscribe mod, save / reload game doesn't help. Even after full game exit and resume, this spots are still on the same places.

https://1drv.ms/i/c/8568acff0ec9c608/ERg_9F08MZ5IsmToc1SftI4BuSOq3w2enEBymuo3cbbcag?e=fLvcaR

As you can see on picture, builders are building two roofs on double-high buildings with no additional support. Lastly on this spot was a ladder from this mod.
Smaxta 7 月 18 日 上午 11:45 
Lastly I have same issue described below. After deleting ladder, the path from it remain valid. So, even there no ladder anymore visually, my beavers still can jump up with the same route. Moreover it still holds that limitation for one side, where previously was ladder (blocked path), therefore new roads cannot be connected properly. And even if I build a new vanilla stairs on the same place, beavers sometimes "jump" unexpectedly, like there two different paths on one square.
Mac user (with Rosetta), experimental. Un-subscribe / Subscribe doesn't help.
Smketreez 7 月 16 日 下午 10:18 
Even with unsubscribing, and then resubbing there's still a bit of weirdness happening. Ladders that were built before don't seem to actually delete till after a save and reload, had several running up and down ladders I removed. Had another that left its pathing behind? Best way I can describe it. you couldn't attach a path to where it was, and if you try you and see the 45 degree angle path indicator, like you see on stairs pop up.