Garry's Mod

Garry's Mod

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GlowLib [1.2]
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İçerik Türü: Eklenti
Eklenti Türü: Efektler
Eklenti Etiketleri: Rol Yapma, Sahne, Gerçekçilik
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30 Haz 2024 @ 12:44
22 Ağu @ 18:17
121 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
GlowLib [1.2]

bloodycop tarafından 2 koleksiyonda
[ GlowLib ] Addons
97 öğe
Zippy's Half-Life 2 Co-Op Campaign Event
11 öğe
Açıklama
GlowLib 1.2 is here!
Featuring a New Creation Menu and Edit Menu (not new, but ehh) and a Few Color Edits.

GlowLib Supports Should be put under garrysmod/lua/autorun/glowlib_creations
File name MUST start with sh_ and end with .lua (sh_glowlib_modelname_support.lua)

Creation Menu is Accessible with cl_glowlib_creationmenu or holding C and right clicking on an entity without GlowLib Support.

Edit Menu is accessible by holding C and right clicking on an entity with already GlowLib Support.

What is GlowLib ?
GlowLib is an Open-Source [github.com] glow system, that adds similar to Entropy : Zero 2 Eye Glowing Effect.

List of Default Supported GlowLib Models/Entities
  • Combine Soldiers (+PMs)
  • Combine Scanners
  • Combine Hunters
  • Combine Terminals (Interfaces)
  • Dog
  • Vortigaunts
  • Cavern Antlion Guardian
  • Antlion Grubs
  • Health and Armor Chargers (+Items)

Console Commands:
  • sv_glowlib_enabled :: number ( 0 - 1 )
  • sv_glowlib_remove_on_death :: number ( 0 - 1 ) (Works only with "Keep Corpses" set on)

  • cl_glowlib_creationmenu
  • cl_glowlib_enabled :: number ( 0 - 1 )
  • cl_glowlib_remove_on_death :: number ( 0 - 1 ) (Works only with "Keep Corpses" set on)
  • cl_glowlib_toggle_3d2d (Look at an entity that ALREADY has Glowing Eye(s) to see their position.)
  • cl_glowlib_print_attachments (Look at an entity before using, useful for getting attachments.)
  • cl_glowlib_print_bodygroups (Look at an entity before using, useful for getting body groups.)
  • cl_glowlib_print_children (Look at an entity before using, useful for getting children.)
  • cl_glowlib_print_bones (Look at an entity before using, useful for getting the bones of the entity.)
  • cl_glowlib_set_attachment_pos (Make the 3D2D text appear on where the provided attachment is located on the model)
  • cl_glowlib_toggle_show_attachment_pos (Toggle the 3D2D for Attachment Pos)

Documentation can be found here [github.com]
(Un)Official Sub-Addons can be found here
Authors:
  • eon (bloodycop)

No version or modification of this content is allowed to be uploaded to the workshop except under the account ID 76561198373309941, unless permitted from the user of the account of the said account ID.
Popüler Tartışmalar Tümünü Görüntüle (5)
13
9 Tem 2024 @ 18:00
what does this do
Biocrab
11
9 Eyl 2024 @ 6:14
SABİT: Un-Official Sub-Addons and Art
bloodycop
5
10 Ağu @ 10:53
Stupid question.
мастер по
463 Yorum
bloodycop  [yaratıcı] 12 Ağu @ 10:31 
Hehe
Ezrahite 12 Ağu @ 2:29 
skibidi
ZPaper-314 10 Ağu @ 19:14 
Can you change Hunter synth's light color to cyan blue (like their eyes)
Ashley 10 Ağu @ 10:56 
oh shit thank you so much, i'll do some testing
bloodycop  [yaratıcı] 10 Ağu @ 10:51 
IIRC it was caused by another tool that called like "multi-parent" or smth
Ashley 10 Ağu @ 8:17 
i keep having an issue where the glow effects duplicate themselves over each other continuously, which causes massive frame drops and blinding glowing, has anyone else been struggling with this?
Typhus the Traveller 1 Ağu @ 6:24 
I figured out why the lenses were acting the way they were, it was another addon.
UNIT1 26 Tem @ 11:41 
@Male_09
Tf you mean lil bro- its just glow with a lot of libs
:steamfacepalm:
Sh0w_Gun215 23 Tem @ 15:29 
how do you post your owe glowlib edit?
ANDATRIZO 22 Tem @ 4:32 
bro glowing looks how shidt