Garry's Mod

Garry's Mod

GlowLib [1.2]
463 Comments
bloodycop  [author] 12 Aug @ 10:31am 
Hehe
Ezrahite 12 Aug @ 2:29am 
skibidi
ZPaper-314 10 Aug @ 7:14pm 
Can you change Hunter synth's light color to cyan blue (like their eyes)
Ashley 10 Aug @ 10:56am 
oh shit thank you so much, i'll do some testing
bloodycop  [author] 10 Aug @ 10:51am 
IIRC it was caused by another tool that called like "multi-parent" or smth
Ashley 10 Aug @ 8:17am 
i keep having an issue where the glow effects duplicate themselves over each other continuously, which causes massive frame drops and blinding glowing, has anyone else been struggling with this?
Typhus the Traveller 1 Aug @ 6:24am 
I figured out why the lenses were acting the way they were, it was another addon.
UNIT1 26 Jul @ 11:41am 
@Male_09
Tf you mean lil bro- its just glow with a lot of libs
:steamfacepalm:
Sh0w_Gun215 23 Jul @ 3:29pm 
how do you post your owe glowlib edit?
ANDATRIZO 22 Jul @ 4:32am 
bro glowing looks how shidt
Male_09 21 Jul @ 8:10am 
bad addon
Typhus the Traveller 17 Jul @ 8:18pm 
I didn't notice the cl commands lol, anyway I tried both commands, tried one cl on and one sv on, and all it ended up doing when it was "on" was making it so that there was a sort of glowing effect around the head that'd match the colour of the lenses when they were on, but the lenses weren't on.
bloodycop  [author] 17 Jul @ 4:18am 
Have you tried both sv and cl commands
Typhus the Traveller 17 Jul @ 2:43am 
Is there a setting to make it so that spawned ragdolls have the glowing lenses? I can't figure it out and turning remove on death off or on doesn't do anything. Sorry for the stupid question lol.
Sunscreen Eater 15 Jul @ 6:07am 
does the mod work with combine replacement mods?
CombineElite19 8 Jul @ 8:32am 
sadly it was this mod
CombineElite19 8 Jul @ 1:53am 
Ok
bloodycop  [author] 7 Jul @ 10:26am 
I doubt, but go ahead and disable it and try again
bloodycop  [author] 3 Jul @ 11:11am 
Don't think there's anything I can do, seems like the issue is the entity limit
Nasvalik 3 Jul @ 12:33am 
[ULib] lua/glowlib/sh_define.lua:187: bad argument #1 to 'DeleteOnRemove' (Entity expected, got nil)
1. DeleteOnRemove - [C]:-1
2. OnInitialize - lua/glowlib/sh_define.lua:187
3. Initialize - lua/glowlib/sh_funcs.lua:204
4. updateGlow - lua/glowlib/sh_hooks.lua:23
5. fn - lua/glowlib/sh_hooks.lua:58
6. unknown - lua/ulib/shared/hook.lua:109

Not creating entity 'prop_physics' - too many edicts! (8176 current, 8177 allocated, 8192 max) (x2334)
Locked out from toolgun
Бодик 24 Jun @ 3:17pm 
За GlowLib стоит будущие
daz_butane 21 Jun @ 4:17am 
what about vending machines?
PabloMonke69420 10 Jun @ 1:02pm 
you will not reproduce (i cut ur pp while eeping)
bloodycop  [author] 1 Jun @ 10:42am 
how to reproduce
Memers-123-321-356 31 May @ 6:56pm 
[GlowLib [1.2]] lua/glowlib/sh_hooks.lua:145: attempt to index a nil value
1. v - lua/glowlib/sh_hooks.lua:145
2. unknown - lua/includes/modules/hook.lua:102
NovaProsepekty 28 May @ 9:45am 
IMPORT THIS IN HL2 PLSSSSSSSSSSSSSSSSSSSSSSSSSS
NovaProsepekty 28 May @ 2:22am 
import ths in half life 2 pls
-_ΩmegaTheFlower_- 23 May @ 1:26pm 
I figured out WHY this addon wasn't working with Vortigaunt NPCs (except Uriah), but an addon I have (VJ Zombigaunt NPC) replaces the Vortigaunt model, thus causing it to lose its glowing eyes.
JudgerOfOzz 21 May @ 12:52pm 
damn
bloodycop  [author] 20 May @ 9:43am 
not possible mate
JudgerOfOzz 20 May @ 9:12am 
for the love of god please port this to the hl2 workshop
bloodycop  [author] 11 May @ 1:18pm 
uh, iirc, you need to like tap the chest (or frozen part) to make it move, I have no idea how to fix it
GamerSr7 11 May @ 3:55am 
Its not working with stopmotionhelper? or when the ragdoll is freezed, when i try to make a short animation, the head moved, but the glow remain still in the same position, aka didn't followed the eye
-_ΩmegaTheFlower_- 10 May @ 9:40pm 
I keep forgetting to say this, but for some reason- the addon does not work for vortigaunts. It works only with uriah... for some reason. Normal vortigaunts are not affected.
bloodycop  [author] 8 May @ 3:38pm 
That'll most likely be your best bet
rj 8 May @ 3:08pm 
@bloodycop dangit bro how did this happen the glow aint going away do i check one of the other mods?
bloodycop  [author] 8 May @ 1:15pm 
@GamerSr7 yes you can, you can just create your own GlowLib:Define func with that model
bloodycop  [author] 8 May @ 1:15pm 
I am not joking when I say this, I have no idea why or how this could happen
rj 8 May @ 12:53pm 
author the glowing eyes are still here after i uniinstalled it i need to get it gone please
GamerSr7 8 May @ 9:37am 
Can I Change the glow position? on a already existing ragdoll? Like int the metropolice pack one of the solider I want to put glow in the chest
bloodycop  [author] 7 May @ 1:36pm 
uhhh...? Interesting..
rj 7 May @ 12:33pm 
i uninstalled the mod and the glowing eyes are still here
bloodycop  [author] 4 May @ 4:17pm 
iirc, the remove on death ccmd does that
-_ΩmegaTheFlower_- 4 May @ 3:58pm 
If it's not already a feature, could we get an option to remove glowing eyes from standard ragdolls?
дабстеп мытищи 18 Apr @ 10:23am 
this is definitely needed dude, i play with "Angry Hunters" mod and I wish I could just disable glow for hunters
bloodycop  [author] 30 Mar @ 10:38am 
no problem, hope it goes well, good luck 🤞
whirrring 30 Mar @ 10:36am 
Oh I forgot to mention I actually tried that, but it didn't turn out well the first time. I'll try it again soon. Thanks.
bloodycop  [author] 30 Mar @ 10:34am 
you can just create your own with the creation menu, alongside the youtube tutorial if needed
whirrring 30 Mar @ 10:33am 
Yeah... I'm not too sure about that. The reskin I use (Strider Styled Hunter) was made 2 years ago and the owner hasn't responded to any replies since then.