Stellaris
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(4.0) Sol System 1000
   
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26 Thg06, 2024 @ 1:00pm
21 Thg06 @ 1:31pm
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(4.0) Sol System 1000

Mô tả
Description
This mod adds all celestial objects in the Sol System that have a diameter approximately equal to or larger than 1000 kilometers. Additionally it changes the size of Earth to 25 and adjusts all the other objects in the system to scale with it except for the sun (limited by megastructures). This mod overwrites the vanilla Sol System.

Sub Mods
Planetary Diversity Patch
Real Space Patch
Real Space System Scale Patch
Size 16 Earth
Size 18 Earth
Real Sol Textures Patch

Load Order
Generally, mods should be sorted Z to A. Mods with “~” should be sorted above all other mods. Mods with one or multiple “!” should be sorted after all other mods. Some mods break this trend so make sure to always read a mods description. Load sub mods after main mod.
74 bình luận
xylosol 6 giờ trước 
hai hai i think this mod has some disagreements with Immersive Beautiful Stellaris which cause a crash at the final stages of galaxy generation, looks to be something to do with camera positioning but idk
Boobies 2 Thg08 @ 6:50am 
Hi mate, I can't see this mod anywhere after I subscribe to it. I've restarted the game, and even steam and it doesn't seem to download. I look in 'new game' customize -> mods and it's not there nor is it in any of the community content. Am I overlooking something perhaps?
Sorencer 10 Thg07 @ 2:06am 
I'd love if someone expanded on this, with hypothetical objects such as Planet X, Vulcan, Tyche and Nemesis.
Red Skull 21 Thg06 @ 4:00pm 
ShieldsOfFire Yep works all good, cheers for the fix!
ShieldsOfFire  [tác giả] 21 Thg06 @ 1:37pm 
@hydra I missed the flag to put the pre-sapients on mars. Should be fixed now.
Red Skull 19 Thg06 @ 6:05pm 
@ShieldsOfFire Thanks
ShieldsOfFire  [tác giả] 19 Thg06 @ 2:32pm 
@hydra That's origin is supposed to work. I'll look into it this weekend.
Red Skull 19 Thg06 @ 10:15am 
Not sure if you are aware but this mod breaks the Fear of the Dark Sol Variant. It loads as standard with Sol 1000 ( All moons, asteroids and planet size changes) but Mars always loads as a barren world without the "Haven" colony.

Maybe this is purely intended to not touch that origin, if so could i request you touch that origin and make it usable, one of my favourite origins and sadly have to disable this mod every time. Other than that never have any issues with this mod and makes Sol so much more flavourable.

Tested with a heavily modded playset and also tested with just Sol 1000, and it definitely doesn't work. Thanks!
Rosa 31 Thg05 @ 8:58pm 
Yep, putting the patches in the right order fixed it. But it does now remove the "features" added by the Interplanetary Settlers Origin that allow placing a research outpost in Saturn and hydroponics outpost in Ganymede through planetary decision.
ShieldsOfFire  [tác giả] 27 Thg05 @ 12:09pm 
I’ve completed some testing, and the origin seems to be working correctly for me.

Some troubleshooting that may help is making sure once you select the Interplanetary Settlers Origin, you then need to select the sol specific start. Verify your load order. From top to bottom: Real Space and it’s sub mods (if your using it), …, Planetary Diversity and sub mods, …, Sol 1000, Sol 1000 – PD Patch, Sol 1000 RS patch (if you using RS).