XCOM 2
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Merist's Perk Pack
   
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27 Μαϊ 2024, 9:33
27 Οκτ, 16:32
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Merist's Perk Pack

ΠΕΡΙΓΡΑΦΗ
This is a collection of perks I have made for other mods. On its own with no edits, this mod will not do anything.

List of Abilities [docs.google.com] (WIP)

Configuration
Most perks can be configured through XComGameData_SoldierSkills.

Requirements
  • Without Ketaros 2D Package and Chimera Squad Ability Icons some abilities will be missing icons.
  • All perks were made and tested only with Long War of the Chosen active. Some of the perks may require additional mods to work properly.

Credits
Some perks are based on code from other mods by Iridar, Mitzruti, Favid, shiremct, and Grobobo, or utilize XModBase by Xylthixlm.
Δημοφιλείς συζητήσεις ΠΡΟΒΟΛΗ ΟΛΩΝ (2)
0
16 Ιουλ, 12:59
Spanish Translation
Kanario97
40 σχόλια
tcofgp 5 Οκτ, 4:08 
???!
[M31_HypothermiaRounds_Attack X2AbilityTemplate]
LocFriendlyName="Withering Frost"
M31_ReadyForAnythingTrigger
M3r1st  [Δημιουργός] 10 Σεπ, 1:29 
@Allikrid Are you using Extended Explosive Tweaks? This mod is known to cause hard crashes on load
XpanD 8 Σεπ, 10:03 
Sorry to keep spamming, but I found one more:

Escalation's crit bonus somehow sticks around between loads, even if going tactical > strategy save > tactical. No clue what's causing this, but yeah. Verified by putting it into the Ranger's base tree and testing there, same result. (with my mod disabled in AML)

Also, if anyone's reading this and getting scared off, don't be -- I'm pushing this mod to its limits because I'm testing my own work-in-progress mod against it. You probably wouldn't notice most of these in normal play.
XpanD 7 Σεπ, 8:35 
Found some funny behavior: Disarming Shot seems to GIVE enemies +15 aim and +30 crit% for two turns. Might need to invert the config values, there?
XpanD 5 Σεπ, 8:07 
Possible second bug? Shotgun Wedding doesn't seem to do any damage for me. Noticed it while testing my mod (which inserts perks), but assigned one directly to a class and same deal. Might be missing a damage effect?

Non-LWOTC environment in case it matters, do have the LWOTC perk pack though.
XpanD 4 Σεπ, 16:14 
Found what I think is a bug in X2Effect_BonusFromWeaponTier:

Tier = Clamp(Tier, 0, BonusArray.Length);

Wouldn't this go out of bounds at the last entry, since Length starts from 1? This same issue is also in X2Effect_PersonalShield from a quick file search. (Tier is used as an index in both cases)
XpanD 4 Σεπ, 2:23 
Not running LWOTC either.

(following along since I'm working on a mod that requires this pack)
Allikrid 3 Σεπ, 23:57 
Maybe there is an hidden lwotc requirement ? I don't have it (not for my current playthrough)
Allikrid 3 Σεπ, 23:56 
Lucky you, you can enjoy all the modern classes updates from yesterday then ^^
XpanD 3 Σεπ, 10:44 
Not seeing this here with just about every perk pack I know of activated, for what it's worth. (might've missed one or two, but I'm guessing the issue is elsewhere?)