Project Zomboid

Project Zomboid

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Totally's NATO and Commonwealth Firearms Pack
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50.035 MB
10 May @ 12:56pm
17 Nov @ 6:01am
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Totally's NATO and Commonwealth Firearms Pack

Description
Totally's NATO and Commonwealth Firearms Pack

"You're on the NNR Network."
"Military Forces at the Kentucky Outbreak were unexpectably bolstered by NATO Forces from the Allied Rapid Response Forces."
"Many are asking as to why the US needs NATO Support with this, a Medical Matter..."


A standalone addition to Totally's Historical Firearms Pack adding a huge variety of NATO Cold War Era firearms to the world of Project Zomboid.

The Cold War saw massive developments of Military arms both for the numerous Proxy Wars and in preparation for a World War that would thankfully never come.
In just the time between NATOs creation in 1949 to the Fall of the Soviet Union in 1991, NATO Nations would move from Bolt Actions and early Semi-Auto Rifles, through the development of Battle Rifles to modern Assault Rifles


This mod includes a new increased firerate for the Machine guns and a new 3 round burst feature

The Mod will not spawn non-NATO at Base Game Military Outposts unless the Sandbox Option has been turned on.

I am adding new Military Outposts with NATO Military Themes, you will find NATO weapons there, ether matching the Nations equipment or more generally:

British Paratrooper Outpost (British Forces and Equipment):
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3243829111

Allied Rapid Response Corps Command FOB (General NATO Equipment):
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3248452794

With the Sandbox potion turned off turned off and none of the maps installed, some weapons Wont Spawn On The Map


Currently Firearms include:

American

- M240G Medium Machine Gun
- M60 Medium Machine Gun
- M60E3 Medium Machine Gun
- M249PIP Light Machine Gun
- M249E1 Light Machine Gun
- M16A1 Assault Rifle
- M16A3 Assault Rifle
- M14A1 Light Support Weapon
- M40 Marine Corps Sniper Rifle
- M40A1 Marine Corps Sniper Rifle

British

- L85A1 Assault Rifle
- L1A1 Battle Rifle
- L96A1 Sniper Rifle

French

- FAMAS Assault Rifle
- FR F2 Sniper Rifle

German

- MG3 Medium Machine gun
- PSG-1 Sniper Rifle
- MP5A4 Submachine Gun
- MP5K Personal Defence Weapon

Belgian

- FN FNC Assault Rifle
- FN MAG Medium Machine gun
- FN FAL Battle Rifle
- Browning HiPower

Italian

- BM59 Battle Rifle
- Beretta MAB1938/49 Type 5 Submachine Gun

Dutch

- Artillerie Inrichtingen (A.I.) AR-10 Battle Rifle

Canadian

- C7A1 Assault Rifle

Australian / New Zealand (ANZAC)

- Steyr AUG A1 (F88 Austeyr variant) Assault Rifle
- L2A1 Light Support Weapon
- Owen Gun
- F1 Submachine Gun

This mod also adds the correct optics for the the weapons with included.

Includes automatic Compatibility with Vanilla Firearms Expanded (VFE) and B41 Firearms.

NATO Response

The NATO Response submod adds Zombified NATO personnel to Military Bases across Knox

Credits:

All Credits for the models go to Ossalion.

For the Icons the Credits go to both Ossalion and my friend JunkJen

Credits for the Italian Uniforms Used in NATO Response go 4ndr34_92 and the "Italian Army "United Nation" |Professione/Texture| # ITA 2024" mod.

Workshop ID: 3243805556
Mod ID: TNFPNameVFE
Mod ID: TNFPNameB41
Mod ID: TNFPNameB41Revamped
Mod ID: TNFPNatoReponse
Mod ID: TNFPDurability
Mod ID: TNFP
233 Comments
BLACKHAWKUH60L 9 Nov @ 3:16pm 
Thanks for the mod! I dont to find TIHFP..... this its in red....
Totally_Innocent  [author] 5 Nov @ 9:14am 
@moodwany

Right!

Got it. The M60 is named the same in both my mod and guns 93'.

Its a quick fix then!

Remove the following mod:
TNFPNameVFE

Removing this mod will have no impacts on your game whatever since its just a rename!

This will fix the issues your having!

New items will be named correctly from now on!

Thanks for all your support!
moodwany 5 Nov @ 6:39am 
And yeah, when you gonna look in spawning, make more spawn zones like:
Closets, gun shops etc for all guns
moodwany 5 Nov @ 6:04am 
Nope, only setting that your mods have, guns 93' have and base game settings
Totally_Innocent  [author] 5 Nov @ 3:49am 
@moodwany

So the NOT USED, DON'T SPAWN is meant to be there, since with VFE installed, means you should really be using the vfe M60 under the name Base.M60MMG. It's done by the sub mod TNFPNameVFE, and a similar one for B41 is done by TNFPNameB41.

But it's really weird that it's spawning, with a checks around item spawning and I'm personally unable to get it to spawn.

What mods are using at current?

You said your using Guns 93? Any mods related to altering spawn rates or anything?
moodwany 5 Nov @ 2:16am 
They spawned naturally (The same actually name have MP5K mags), i would try with no VFE, but with guns 93' or vanilla firearms
Totally_Innocent  [author] 4 Nov @ 12:38pm 
@moodwany

Ah! Are you spawning in Items or did it spawn naturally?

Because anything with that designation should simply not spawn, and its marked up that way for server hosts. Its possible I messed up the Item spawning though
moodwany 4 Nov @ 10:51am 
Basically, it's says "NOT USED, DON'T SPAWN" on your m60...Guess some VFE Shenenigans or smt, because with MP5 and other guns no problems
Totally_Innocent  [author] 4 Nov @ 9:51am 
@moodwany

Sorry for the late reply on this!

Can I ask how the M60's Conflict?

Thanks
moodwany 31 Oct @ 5:56pm 
Totally. I found out that your M60 somehow conflicts with VFE M60. I unsure if VFE Recived an Update