Total War: WARHAMMER III

Total War: WARHAMMER III

41 oy
Expanded Skills: The Ascension - Lords & Heroes
   
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8 Mar 2024 @ 10:32
3 Eyl @ 5:20
8 Değişiklik Notu ( görüntüle )

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Expanded Skills: The Ascension - Lords & Heroes

ChopChop tarafından 1 koleksiyonda
ChopChop's Workshop: All Released Mods
61 öğe
Açıklama

This mod is a recreation and revamp of inactive and unsupported mod:

Level 50 Legendary Stats for Legendary Lords
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2789970153

Originally it was adding 1 skill to legendary lords - Ascension, but now after reuploading, repairing and expanding the mod, it adds 3 skills to more than 1000 lords & heroes (basic & legendary) from the base Total War: Warhammer 3 game. The skills are exclusive and you can only choose one at level 50 for Lords. Heroes get only the Ascension skill as seen in the table below.

Enjoy!


SKILL
LORD
HERO
Ascension
  • +20 Ward
  • +20% Hit Point
  • +20 Armour
  • +20 Melee Attack
  • +20 Melee Defense
  • +20 Movement Speed
  • +50%Weapon Strength
  • +50%Missile Damage
✅ - Skill Available
✅ - Skill Available
Legendary Leader
  • +Vanguard Deployments
  • +Stalk
  • +Immune to Psychology
  • +10 Ward
  • +10% Hit Point
  • +10 Armour
  • +10 Melee Attack
  • +10 Melee Defense
  • +10 Movement Speed
  • +25% Weapon Strength
  • +25% Missile Damage
✅ - Skill Available
❌ - Not Available
Master Strategist
  • +10% replenishment rate
  • -15% upkeep for this army (not a global effect)
  • +2 local recruitment slots
  • -1 global recruitment time
  • -10% global construction cost
  • -10% global construction time
  • +25% campaign movement range for this army
  • +50% campaign movement range after winning a battle for this army
✅ - Skill Available
❌ - Not Available


Credits to Ser Poutine & Doggie no.201


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38 Yorum
DoriamVell 21 saat önce 
So don't kill the fun :D
DoriamVell 21 saat önce 
Honestly, level 50 itself is a big enough limitation that this skill shouldn't be seen very often. And by level 50, any hero and their army are already leveled up accordingly. So I don't see the point in nerfing these skills. Rather, I'd split them into three, with the next skill dependent on the previous one. And make them available at levels 20, 35, and 50.
Tasty 3 Eki @ 20:42 
thank you is there a way to make all my Lord will have this option too?
ChopChop  [yaratıcı] 13 Ağu @ 9:32 
This are good suggestions, thank you :steamthumbsup:
I will try to rebalance but i wont release a separate version. More likely nerf this one
sweetnerevar 13 Ağu @ 9:25 
Love the idea behind the mod, but would prefer a lite version with all stats buffs nerfed at least by half across the board (an ability to change these in MCT would work too): the current buffs are way too busted and are equivalent to obtaining all of defeat traits (and then some more). Also, I'm not sure about free vanguard deployment for the entire army: this is a LL-defining ability which determines the army comps and playstyles of entire factions (Vlad, Valkia) - with this mod you can now get this for any lord with a single skill. Same applies to 50%(!) campaign movement range after victory (which is stronger than Skarbrand's base trait?). Not sure why you would ever pick the original ascension skill over any of these two.
Holynevil 11 Ağu @ 8:15 
are you consider add this for Modded heroes and lords?
ChopChop  [yaratıcı] 10 Ağu @ 9:42 
MOD UPDATED :steamthumbsup:
MVGkaiser 21 May @ 11:20 
update please!
tongmaster 18 May @ 4:26 
Hope this gets updated i loved using this mod
ChopChop  [yaratıcı] 27 Mar @ 8:37 
Please download the latest CA update 6.1.1 and check again, the issue should be resolved and the mod working