Total War: WARHAMMER III

Total War: WARHAMMER III

Expanded Skills: The Ascension - Lords & Heroes
38 Comments
DoriamVell 18 hours ago 
So don't kill the fun :D
DoriamVell 18 hours ago 
Honestly, level 50 itself is a big enough limitation that this skill shouldn't be seen very often. And by level 50, any hero and their army are already leveled up accordingly. So I don't see the point in nerfing these skills. Rather, I'd split them into three, with the next skill dependent on the previous one. And make them available at levels 20, 35, and 50.
Tasty 3 Oct @ 8:42pm 
thank you is there a way to make all my Lord will have this option too?
ChopChop  [author] 13 Aug @ 9:32am 
This are good suggestions, thank you :steamthumbsup:
I will try to rebalance but i wont release a separate version. More likely nerf this one
sweetnerevar 13 Aug @ 9:25am 
Love the idea behind the mod, but would prefer a lite version with all stats buffs nerfed at least by half across the board (an ability to change these in MCT would work too): the current buffs are way too busted and are equivalent to obtaining all of defeat traits (and then some more). Also, I'm not sure about free vanguard deployment for the entire army: this is a LL-defining ability which determines the army comps and playstyles of entire factions (Vlad, Valkia) - with this mod you can now get this for any lord with a single skill. Same applies to 50%(!) campaign movement range after victory (which is stronger than Skarbrand's base trait?). Not sure why you would ever pick the original ascension skill over any of these two.
Holynevil 11 Aug @ 8:15am 
are you consider add this for Modded heroes and lords?
ChopChop  [author] 10 Aug @ 9:42am 
MOD UPDATED :steamthumbsup:
MVGkaiser 21 May @ 11:20am 
update please!
tongmaster 18 May @ 4:26am 
Hope this gets updated i loved using this mod
ChopChop  [author] 27 Mar @ 8:37am 
Please download the latest CA update 6.1.1 and check again, the issue should be resolved and the mod working
WewLad 27 Mar @ 3:48am 
Just a heads up as of the new 6.1 update this mod is currently causing my game to not load which is a shame because I love this mod. Would really appreciate an update!
ChopChop  [author] 14 Jan @ 11:34am 
@Rixxy I have added all new Lords & Heroes, mod updated, please resub :steamthumbsup:
ChopChop  [author] 22 Dec, 2024 @ 4:35am 
There's an increased player activity in my comments reporting other cruicial and gamebreaking bugs that will have higher priority for me now to fix with available time i have, but i will add to the list and will add the skills to new characters at some point soon, thanks for the reprt :steamthumbsup:
Rixxy 21 Dec, 2024 @ 5:20pm 
Any chance of this being updated for the new lords/heroes in the DLC?
CrimsonRain 16 Nov, 2024 @ 9:03am 
Okay yeah I was ... having a long day. Sorry for the trouble but thanks a lot for clearing it up for me really appreciate it :P
ChopChop  [author] 15 Nov, 2024 @ 1:57pm 
additionally enabling two mods together (this + skill ovberhaul) will not result in any crash because i made it the way it is impossible, not sure where are your problems coming from friend
ChopChop  [author] 15 Nov, 2024 @ 1:57pm 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3000466013 you will never see skills from this mod, because it doesnt add any. its a traits mod. not skills. this skills mod is not overllapping with it because there is nothing to overlap :| i suspect you may not know what the other mod you linked does
CrimsonRain 15 Nov, 2024 @ 1:12pm 
okay so i just realised i was not supposed to have this mod and your other mod installed at same time, but still i got same issue anyways
CrimsonRain 15 Nov, 2024 @ 1:05pm 
Hi i use another really cool mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3000466013 but I think the placement of abilities clashes with them as when i have both active same time I only get the abilities showing for this mod and not the other. is it possible to change it somehow or not? thanks for all your mods anyways I love them :D
ChopChop  [author] 16 Oct, 2024 @ 10:19am 
yes, need to add to description of both mods, sorry for the delay Legion :steamthumbsup: good call

i have been updating all core collections + Empire, going to add now
LEGION-V 16 Oct, 2024 @ 10:13am 
Hi, I also realized that these two mods are incompatible... removed the mod "[Skills] The Ascension: Lords & Heroes", leaving only "[Recycle] Extended skill trees + melee lines" and the game loaded.
ChopChop  [author] 16 Oct, 2024 @ 7:11am 
nice one, glad you sort it out man :steamthumbsup::WH3_arsebelcher:
DekSulsGod 16 Oct, 2024 @ 7:05am 
Oh nevermind I had the Ascension Heroes mod still active that's why.
DekSulsGod 16 Oct, 2024 @ 7:04am 
Yeah, the newest version is giving me the error.
ChopChop  [author] 16 Oct, 2024 @ 6:45am 
have you tried to resub?
DekSulsGod 16 Oct, 2024 @ 6:43am 
Crashing on startup with error from this mod. Invalid database record in "character_skill_level_to_effects_junctions_tables".
ChopChop  [author] 15 Oct, 2024 @ 8:43am 
After looking at the numbers of all awesome users of this mod and the version for the Heroes - i will be merging them together into this mod effectively reducing the mod list by 1 for all interested in this mod ☝

Additionally this mod and the Hero versions are now fully integrated into my Skill Overhaul, so there is no need to enable them when using my Overhaul, effectively reducing the mod list by 2 mods ✌

Updating hte description soon al well, link to my Overhaul:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3272229259
ChopChop  [author] 2 May, 2024 @ 6:33pm 
I have updated a couple of mods and reopening the comments for 1 day as tomorrow im leaving for 1 month, please report bugs 🐛🐛🐛
Please do not ask for closed and unupdated mods as I am working on them all unless the main mod is not updated, patches & extra content have to wait until i come back from my absence ✌💛
Aelfric 10 Apr, 2024 @ 4:53am 
Thank you. I tried to change their tiers myself but it didn't work, though i don't know much about tw modding.
ChopChop  [author] 10 Apr, 2024 @ 4:38am 
@Aelfric - here i made this quick for you: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3218212257 this will move the SInge skills and show up the Ascension. I will be adding the descriptions later to that, but respec Daniel before adding this Addon if you put any skill points already in Singe skills and all should work. this addon is unliosted and can see only with this link for now
ChopChop  [author] 10 Apr, 2024 @ 4:26am 
I can confirm that the Singe's skills are in the same place as the Ascension skills. I will be releasing an Addon later today for SInge's skills to move them and accomodate the Ascension skills. The Singe's Sills are in the way for some other characters too, so that will fix even more issues :) Sorry for inconvenience, look out for the Addon in 6-7 hours.
ChopChop  [author] 10 Apr, 2024 @ 4:21am 
I'll have to look into that later as i never played Daniel, but i did add the skills to him. It is possible that Cryswar or Singe's skills are in the same place. I don't use Cryswar's mod myself, but i do use Singe.
Aelfric 10 Apr, 2024 @ 4:00am 
I think the skills doesn't work for Daniel Daemon Prince. I use Cryswar and Singe's skill pack but i think they don't conflict because it works with every other lord.
ChopChop  [author] 8 Mar, 2024 @ 4:26pm 
@[Project KT-Mod] Grimgor Thraka very welcome :)
ChopChop  [author] 8 Mar, 2024 @ 4:25pm 
Yes, hundreads of lords coming in line for this skills, matter of a couple of days :steamthis:
Fowad 8 Mar, 2024 @ 4:23pm 
Sick bro, is this gonna be added to the all in one mods too?
[Project KT-Mod] Grimgor Thraka 8 Mar, 2024 @ 3:25pm 
Thank you. :)