RimWorld
542 평점
Guarding Pawns
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즐겨찾기 해제
Mod, 1.4, 1.5, 1.6
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1.435 MB
2023년 12월 14일 오후 5시 45분
2025년 9월 8일 오후 12시 04분
업데이트 노트 38개 (보기)

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Guarding Pawns

설명
This mod adds 3 different jobs to protect your colony and pawns from possible threats.

Features:
  • Guarding and Patrolling Spots inside the Security category.
  • A Guard tab to handle all the mod's features.
  • Options to stop rendering both Guarding Spots and Patrolling Spots, for aesthetic purposes.
  • Compatibility with Biotech, allowing mechanoids to guard.


UI Content:

Only Pawns assigned to the Guard job in the Work tab will be shown here!
  • Select Job will allow you to assign your pawns to different jobs. Currently, the options are:
    1. Unassigned - The pawn will do nothing. This is the default choice.
    2. Guard Spot - The pawn will sit at one of the spots of the designated color, constantly looking for enemies.
    3. Protect Pawn - The pawn will constantly follow the designated pawn, protecting them from threats.
    4. Patrol - The pawn will follow a route made of the spots of the designated color, looking for enemies along the way.
  • Extra options for the selected job. These change depending on the selected job:
    1. Unassigned - No button will be shown.
    2. Guard Spot - Lets you to change what set of spots where you want the pawn to stand, differentiated by colors.
    3. Protect Pawn - Lets you choose the pawn you wish to protect.
    4. Patrol - Lets you change the route color the pawn will follow when patrolling.
      It also includes a checkbox to indicate wether the pawn should return to the first spot after reaching the last one (1 - 2 - 3) or loop back when reaching the last spot ( 1 - 2 - 3 - 2 - 1).
  • The Show Patrolling Spot and Show Guarding Spot checkboxes will stop the respective spots from rendering.


Future plans:
  • Ideology and Anomaly support


Preview Credits:
DetVisor - Big Pillars.
Oskar and the Vanilla Expanded Team - Janissary and nobility apparels, furniture.
gomi - Vertical walls, handrails, fences and stairs that gives it the Z-levels illusion.
kongkim - The bridges' floor decoration and stairs.
Mad Catter and chitoseender - The different weapons used by the pawns


Special Thanks
Code_Infinix for providing my early textures.
ItsHalno for being wonderful to commission.


REPORT BUGS WITH A HUGSLIB LOG IN MY DISCORD[discord.gg].

COMMENTS ARE CLOSED. BE GRATEFUL TO THE PEOPLE THAT COMPLAIN WITHOUT A LOG.


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댓글 304
Thekiborg  [작성자] 2025년 10월 26일 오후 3시 18분 
They're credited in the description
Big Cheese 2025년 10월 26일 오후 3시 06분 
what mods are shown in the thumbnail (like the stairs + rails)
下回合就睡 2025년 10월 1일 오후 9시 42분 
Why can't slaves do it?
Wrath 2025년 9월 30일 오후 11시 31분 
Logs at initialization of the game says the patch is broken. Doesn't work, especially on mechs.
Thekiborg  [작성자] 2025년 9월 29일 오전 12시 33분 
I made this mod with performance in mind, should be faster than guarding pawns
NerffffF 2025년 9월 28일 오후 8시 52분 
Hi, not to be rude but what is the difference between this mod and Guard for Me mod? It seems like they do the same function.
Naturtok 2025년 9월 8일 오후 5시 04분 
That's not quite what I'm looking for, but still a really neat mod I'll have to check out! Thanks!
тетеря, блин 2025년 9월 8일 오후 4시 17분 
@Naturtok:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2442908208

not sure if it solves your problem, but…
Naturtok 2025년 9월 8일 오후 4시 06분 
Fair enough! :)
Thekiborg  [작성자] 2025년 9월 8일 오후 3시 55분 
Sorry, no way, I didn't find a way to integrate it properly. And the guarding pawn refused to change size when i wanted last time i tried