Garry's Mod
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Campaign Entities
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Content Type: Addon
Addon Type: Entity
Addon Tags: Build, Fun, Roleplay
Tamaño
Publicado el
Actualizado el
25.322 MB
10 OCT 2023 a las 12:47 p. m.
19 AGO a las 4:21 p. m.
46 notas sobre cambios ( ver )

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Campaign Entities

En 2 colecciones creadas por StrawWagen
My Bigger Projects
30 artículos
Save Making Toolbox
11 artículos
Descripción
Lost Half Life 2 mechanics. And MUCH MORE!

Wouldn't it be nice if saves were less stupid? Limited?
If campaigns could be a breeze to make, if the bar, was raised?

It would be nice if you could script an assault...


If you could make NPCs actually work on top of props...


You could play ambient sounds...


Stop distant props from lagging...


You could place checkpoints?


You could script the spawning of anything...




What if you, could load a save, from within a save? What would YOU. Do then?




And those are only the biggest features...
You can also,
  • Spawn SLEEPING NPCS!
  • Spawn in a boss combine APC that runs down the player...
  • Spawn an armed version of the buggy and airboat.
  • Place the crushing Combine Walls...
  • Use dynamic player checkpoints, with spawn protection and everything.
  • Place combine forcefields that dice up anything caught between them.
  • Fade the player's screen, even their weapons!
  • Run console commands. ( Blockable via "campaignents_commandmandator_enabled 0" )
  • Use variants of NPCs ( snipers, empty turret, rebel turret, embedded rollermine ).
  • Rain headcrab canisters down.
  • Strip noclip away from players.
  • Silence any map's baked-in soundscape.
  • Place supply caches.
  • AND! Block players from spawning in their own weapons!

Now you're wondering something along the lines of...
How can i create anything with my weapons blocked?
Or with my noclip stripped away?
Everything stops blocking, when AI is disabled.


And...
The cherry on top? Anything interactive, dynamic, all the spawners...
Includes Wiremod support.


Github [github.com]

Credits:
Sleeping NPCs ( Rewritten from scratch + included in this addon )
Realistic Forcefield ( Copied, fixed for saves. Fixed the bugs. )
Discusiones populares Ver todo (29)
245
5 MAY a las 4:20 p. m.
FIJO: Bugs or Errors
Tom
216
19 AGO a las 2:13 p. m.
FIJO: Suggestions
StrawWagen
104
28 MAR a las 1:16 p. m.
FIJO: Stuff made with this addon!
StrawWagen
859 comentarios
The Courier 16 SEP a las 3:39 p. m. 
how to disable steps by default?
^_^ 11 SEP a las 11:41 a. m. 
thing is that when i put it in -1 it feels like it never moves
StrawWagen  [autor] 10 SEP a las 12:47 a. m. 
-1 steps
^_^ 9 SEP a las 1:40 p. m. 
is it possible to make the combine walls have inf steps
super (ultimate) s0siska 5 SEP a las 6:25 a. m. 
how to disable item glowing?
Cloney 1 SEP a las 11:49 a. m. 
nvm
Cloney 1 SEP a las 11:49 a. m. 
How to use the npc goal?
burntfrenchfries 19 AGO a las 5:06 p. m. 
you've gotten my hopes up
yeahno_0gg_0gg 18 AGO a las 9:52 p. m. 
"Silence any map's baked-in soundscape" IM SOLD
EshkerE 15 AGO a las 7:29 a. m. 
Ain't no way dude, dont abandon this mod! ):