Garry's Mod

Garry's Mod

3,125 ratings
Campaign Entities
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Content Type: Addon
Addon Type: Entity
Addon Tags: Build, Fun, Roleplay
File Size
Posted
Updated
25.322 MB
10 Oct, 2023 @ 12:47pm
19 Aug @ 4:21pm
46 Change Notes ( view )

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Campaign Entities

In 2 collections by StrawWagen
My Bigger Projects
30 items
Save Making Toolbox
11 items
Description
Lost Half Life 2 mechanics. And MUCH MORE!

Wouldn't it be nice if saves were less stupid? Limited?
If campaigns could be a breeze to make, if the bar, was raised?

It would be nice if you could script an assault...


If you could make NPCs actually work on top of props...


You could play ambient sounds...


Stop distant props from lagging...


You could place checkpoints?


You could script the spawning of anything...




What if you, could load a save, from within a save? What would YOU. Do then?




And those are only the biggest features...
You can also,
  • Spawn SLEEPING NPCS!
  • Spawn in a boss combine APC that runs down the player...
  • Spawn an armed version of the buggy and airboat.
  • Place the crushing Combine Walls...
  • Use dynamic player checkpoints, with spawn protection and everything.
  • Place combine forcefields that dice up anything caught between them.
  • Fade the player's screen, even their weapons!
  • Run console commands. ( Blockable via "campaignents_commandmandator_enabled 0" )
  • Use variants of NPCs ( snipers, empty turret, rebel turret, embedded rollermine ).
  • Rain headcrab canisters down.
  • Strip noclip away from players.
  • Silence any map's baked-in soundscape.
  • Place supply caches.
  • AND! Block players from spawning in their own weapons!

Now you're wondering something along the lines of...
How can i create anything with my weapons blocked?
Or with my noclip stripped away?
Everything stops blocking, when AI is disabled.


And...
The cherry on top? Anything interactive, dynamic, all the spawners...
Includes Wiremod support.


Github [github.com]

Credits:
Sleeping NPCs ( Rewritten from scratch + included in this addon )
Realistic Forcefield ( Copied, fixed for saves. Fixed the bugs. )
Popular Discussions View All (29)
245
5 May @ 4:20pm
PINNED: Bugs or Errors
Tom
216
19 Aug @ 2:13pm
PINNED: Suggestions
StrawWagen
104
28 Mar @ 1:16pm
PINNED: Stuff made with this addon!
StrawWagen
858 Comments
^_^ 11 Sep @ 11:41am 
thing is that when i put it in -1 it feels like it never moves
StrawWagen  [author] 10 Sep @ 12:47am 
-1 steps
^_^ 9 Sep @ 1:40pm 
is it possible to make the combine walls have inf steps
super (ultimate) s0siska 5 Sep @ 6:25am 
how to disable item glowing?
Cloney 1 Sep @ 11:49am 
nvm
Cloney 1 Sep @ 11:49am 
How to use the npc goal?
burntfrenchfries 19 Aug @ 5:06pm 
you've gotten my hopes up
yeahno_0gg_0gg 18 Aug @ 9:52pm 
"Silence any map's baked-in soundscape" IM SOLD
EshkerE 15 Aug @ 7:29am 
Ain't no way dude, dont abandon this mod! ):
StrawWagen  [author] 14 Aug @ 12:51pm 
if you want it now, chatgpt can do the coding for it
otherwise its gonna be a bit