Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Medieval 1177 AD: Crusaders vs Saladin
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236.281 MB
2023년 9월 16일 오전 6시 25분
2025년 9월 1일 오후 1시 09분
업데이트 노트 56개 (보기)

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Medieval 1177 AD: Crusaders vs Saladin

설명
Move this mod above Part 1 in Mod Manager!

Hello knights! In honor of the 10 years anniversary of great Rome II game and 5 years anniversary of Medieval 1100 AD mod our international team presents you new big project: Medieval 1177 AD Crusaders vs Saladin campaign!

A lot of things were changed: added 30+ unique factions, 10 new settlements (like Tripoli) got walls, added famous leaders, events, new roster for Roman Empire and Crusaders states. FOur major campaign characters are immortal: Baldwin IV of Jerusalem, Richard the Lionheart, Frederick Barbarossa and Saladin. Campaign starts at famous Battle of Montgisard in 1177 AD!

33 factions playable:
1. Roman Empire
2. Almohads
3. Ayyubid Sultanate
4. Banate of Bosnia
5. Bavandids
6. County of Tripoli
7. Cumans
8. Duchy of Aquitaine
9. Duchy of Saxony
10. Duchy of Silesia
11. Hamdanids
12. Holy Roman Empire
13. Khwarezmian Empire
14. Kingdom of Aragon
15. Kingdom of Danes
16. Kingdom of England
17. Kingdom of France
18. Kingdom of Georgia
19. Kingdom of Hungary
20. Kingdom of Jerusalem
21. Kingdom of Portugal
22. Kingdom of Sicily
23. Kipchaks
24. Lombard League
25. Principality of Antioch
26. Principality of Halych
27. Republic of Pisa
28. Seljuk Sultanate
29. Venetian Republic
30. Zengids of Mosul
31. Bulgaria
32. Duchy of Bohemia
33. Sultanate of Rum

P.S. Special thanks to Xenon97(Joker) for great historical info of that time period and help with 1177 AD campaign creation!

P.P.S. One of the goals of new campaign is partition of late 12 century units from early.
All mask and capelina helmets and most tunics were removed from 1100 AD mod and stay only in 1177 AD.

Submods only for 1177 AD:
1) 12 turns per year
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3215247643

1100 AD fans' Discord:
https://discord.gg/WxWVkeYNB7
댓글 549
Starsmil  [작성자] 2025년 9월 18일 오전 3시 23분 
@BaggageHandler, in general chat of 1100 AD fans' Discord.
Mongols were real threat historically.
Starsmil  [작성자] 2025년 9월 18일 오전 3시 21분 
@wizard23PR, u have 3 legit options:
1) learn to play
2) make better mod
3) shut down
BaggageHandler 2025년 9월 17일 오후 8시 20분 
Where in the discord would I be sending this save to? I can put a legit force in Theodosia alongside the city garrison and a single 40 stack mongol apparently handily defeats them. Im stuck loading up WeMod to move my forces from across my empire to wipe out the mongols just to get back to enjoying the mod. Sorry for the pestering and thank you for the replies.
wizard23PR 2025년 9월 17일 오후 5시 43분 
worst mode the economy suck with jerusalem you lose in 1 turn wtf you cant even use other cheat mods for this one all factions suck you cant do anything you broke all the time army take more than 10 turn to heal units this feels like simulator total war everything a 1shot and you done man fix this mode its a mess no other mode is like this one you cant do shit here ai broken and everything else sucks
Starsmil  [작성자] 2025년 9월 9일 오후 12시 46분 
Invasions end after 2-3 spawns in certain region. Btw u can send your save file to check in discord.
BaggageHandler 2025년 9월 9일 오후 12시 24분 
Wouldn't it make sense for the invasions to eventually end then? I know its past normal win parameters and overall a non issue. I was trying to make my own win and conquer the rest of the old empire, they've made most of the northern black sea coast untenable due to their strength and numbers. Loving the campaign otherwise.
Starsmil  [작성자] 2025년 9월 9일 오전 3시 48분 
@stefanspalovic, message is there. Join our discord for more info!
Starsmil  [작성자] 2025년 9월 9일 오전 3시 47분 
it's historical smh
BaggageHandler 2025년 9월 8일 오후 6시 42분 
is there a version of this campaign or a way to remove the mongols? they're a bit cheese late game past the normal win parameters.
stefanspalovic 2025년 9월 7일 오전 11시 42분 
Starsmil, I started to play Ayyubid campaign. Why there is no Medieval 1177 AD starting message about scripts used in the game although I enabled scripts in the game options?