RimWorld

RimWorld

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[S16] Standard Body Type Only
   
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Mod, 1.4, 1.5, 1.6
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220.154 KB
5. juli 2023 kl. 21:11
2. okt. kl. 14:47
19 ændringsbemærkninger ( vis )
Du mangler DLC for at kunne bruge dette emne.

Abonner for at downloade
[S16] Standard Body Type Only

I 1 samling af S16
[S16] Tweaks collection
2 genstande
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The mod makes all pawns in the game spawn with standard body type by patching allowed body type genes, however it doesn't disable other body types entirely for compatability reasons.



Vanilla Races Expanded - Android
Vanilla Races Expanded - Genie
Vanilla Races Expanded - Highmate
Vanilla Races Expanded - Hussar
Vanilla Races Expanded - Phytokin
Vanilla Races Expanded - Sanguophage
Vanilla Races Expanded - Saurid
Vanilla Races Expanded - Waster
Rabbie The Moonrabbit race



Q: I encountered a bug
A: Please report using Log Publisher from HugsLib

Q: Can you add X mod compatability?
A: Probably, leave a comment

Q: How can I change body type from standard while using this mod?
A: Use Character Editor

Q: Does it work with body retexture mods?
A: Yes



01.09.2025 - set added bodytype gene to be inheritable; updated preview
07.08.2025 - different xenotype categories are in separate docs now; starjack compat added
16.06.2025 - 1.6 update
26.09.2024 - Rabbie compatability patch added
13.04.2024 - 1.5 update
06.07.2023 - release



Rabbie compatability patch - Gorlath

Art and XML by S16
(CC BY-NC-ND 4.0)[creativecommons.org]

I give my permission to continue this mod in case if a new version of Rimworld comes out and the mod is not updated by myself within 10 days and no information about estimated update time is provided by me in the comments section.



[boosty.to]
51 kommentarer
V252 15. aug. kl. 0:23 
Thanks for the quick response
S16  [ophavsmand] 14. aug. kl. 17:27 
@V252 the mod pathces xenotypes to have only standard body type gene by removing/adding corresponding genes

as far as I see Alpha Genes Integrated doesn't change body type genes, so it should be compatible
V252 14. aug. kl. 10:41 
Question: Is it compatible with mods that change genetic compositions?
I mean, if a mod add other genes (not body type genes), will it still work? For example, *Alpha Genes Integrated*

- I hope the question is not too dum <3
S16  [ophavsmand] 7. aug. kl. 9:21 
@00a1e9 whoa i didn't even notice there is a new xenotype

patch added, thanks!
00a1e9 6. aug. kl. 22:33 
It seems that this mod is not currently compatible with the Starjack xenotype added in the Odyssey expansion.
I would like to suggest adding the following patch to support it:

<Operation Class="PatchOperationAdd">
<xpath>Defs/XenotypeDef[defName="Starjack"]/genes</xpath>
<value>
<li>Body_Standard</li>
</value>
</Operation>

Please consider including this in a future update.
.kiwi 29. juli kl. 8:35 
This is awesome. Always thought the other body types made apparel, especially modded look bad.
S16  [ophavsmand] 27. juli kl. 6:57 
@Neirs looks like this mod assings bodytypes based on backstories or other factors so its either impossible or too much work to patch everything

i suggest changing body type for your mechs manually via character editor
Neirs 20. juli kl. 23:19 
persona mechanoid 2 pls! :steamhappy:
Jack Jagger 20. juli kl. 17:08 
thank you for the help, I hope you experience much joy and anime tiddies
S16  [ophavsmand] 18. juli kl. 21:57 
@Jack Jagger not planned as i am too busy rn, but the patch xml can be easily modified:

1) delete patches that remove hulk and thin from xtypes that have it bdf
2) add hulk and thin xenogenes to vampires and baseliners

theres a wiki on RW xml xpatching + look for "XML patch helper mod"

hpoe this helps!