Project Zomboid

Project Zomboid

626 ratings
Better Electronics
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1.474 MB
4 Jul, 2023 @ 2:25pm
29 Jan @ 11:05am
22 Change Notes ( view )

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Better Electronics

Description
Hello, this is my first mod for Project Zomboid.

I realized that A LOT of people said that "there is no need to level the Electronics Skill past level 6," so why not make a mod to change that?
As an electrician myself, I immediately started thinking about a lot of ways electricity could be implemented in the game better, so here we go for now...

As said, the mod is aimed at giving the Electronics Skill a purpose on higher levels. So the new stuff mostly comes with a high skill threshold. It's quite powerful though if used properly.
The mod should be compatible with existing save games; however, the loot will most likely only spawn in areas where the loot tables have not yet been created if loot respawn is turned off.

FAQ:
---- How the Remote Motor Works: Link it to a Remot and rightclick any door you want to rig. If you are Close enough the character should be able to install it - In the Options menu you even can configure a Hotkey for one door
---- (It does only work for the player who installed the motor yet - I am working on fixing that)

New Functions:
- Rig a Door to a remote controlled motor to remotely open and close it
- Rewire Radios, Walkie Talkies and Ham-Radios to the Power-Grid (So they don't use Batteries)
- Change ID and Name of Remotes
- Regenerate Car Batteries

New Items:

8 Recipe Magazines for upgrading Walkie Talkies, Radios, Ham Radios, Crafting Speakers, Motion Sensors, and Remotes
4 Circuit Diagrams which can be crafted by reverse-engineering electronic devices -> used by high-level electricians to craft some of the magazines above
3 higher-tier Noise Makers which will attract zombies from a wider range than the Vanilla ones - Compatible with Remotes and Motion Sensors
3 higher-tier remotes which let you trigger connected stuff from way farther away than the Vanilla ones
An Electronics Kit for Practicing which, with the use of some materials, helps you get to the higher levels without dismantling all the TVs in the neighborhood

New Recipes:

Scavenge Electronics Scraps for Components
Craft Upgrade Magazines from circuit diagrams (If your Electronics Level is high enough)
Build Air Conditoning Units (As Decoration or for the Working Air Conditioner Mod)
Build a Remote-Motor for doors
Upgrade TV's, Radios, etc...

The new magazines should spawn in bookshops and similar places, and the Electronics Kit is something children usually would use ;)

I plan to add more functionalities to that mod. However, I still need to get used to coding in LUA, so that can take some time.

If you encounter any bugs, feel free to notify me on the workshop page.

Enjoy!

Greetings,

Luno Wroo

Workshop ID: 2999183635
Mod ID: LWBetterElectronics

Workshop ID: 2999183635
Mod ID: LWBetterElectronics
Popular Discussions View All (9)
24
11 May @ 9:44pm
Suggestions
Luno Lycaon
12
4 Sep @ 2:47am
Bug Reports
Luno Lycaon
7
28 Mar @ 6:14pm
Russian translate
Yummy
158 Comments
NO/BLESS 30 Aug @ 1:02pm 
I have an electricity still turned on and no generator near therefore. Military ham connected to grid but still uses battery and can't be turned on without batteries
AdamMcbane 18 Aug @ 3:09pm 
Would love an assemble and disassemble function for tv's etc. Let's face it many take things apart to learn how it ticks and what better than putting it back together and notice it still works as a way to learn. Maybe a cool down or diminishing returns or chance to break pieces to balance it.
Reaper 10 Aug @ 1:24pm 
Gino пасиб добрый человек
Gino 29 Jul @ 5:02am 
Сообщение для русских, у кого проблема с кодировкой.

Открываем папку с модом. Примерный путь:
LWBetterElectronics\42\media\lua\shared\Translate\RU

Открываем все файлы поочереди в NotePad++, Там - Кодировка - Преобразовать в UTF-8. Сохраняем. Проблема пропадает.
LRuego 27 Jul @ 3:32am 
anyone else can't place light switches in B42?
Fred 16 Jul @ 7:59am 
can there be a "practice electronics" function to diassemble and reassemble electronics? similar to how mechanics is leveled up
Primedew 12 Jul @ 5:39pm 
radio keeps shutting down constantly after connecting to power grid...only mod related to electricity is multiple generators
Xanderevo 6 Jul @ 1:46am 
Hi Luno, just a quick heads up that your mod is still spamming this:

[05-07-25 22:15:50.767] LOG : General , 1751746550767> 23.268.028.726> [LWBetterElectronics] Trying to load Moddata: table 0x641149087.
[05-07-25 22:15:50.768] LOG : General , 1751746550768> 23.268.028.726> [LWBetterElectronics] RemoteLinkTable loaded: nil.
[05-07-25 22:15:50.768] LOG : General , 1751746550768> 23.268.028.727> [LWBetterElectronics] No Remote Linktable could be found in the ModData.

Have a nice weekend.
NuYa 1 Jul @ 4:37am 
Yes, russian translation depends on the encoding, change it, haven't figured it out yet. You can search in the files of other mods, how they change the encoding so that there is no ????
Nemo 19 Jun @ 11:22am 
This mod is great with the new bombs buff