Avorion

Avorion

Otillräckligt med betyg
[2.5.2+] XSF: Sector Generator
   
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1.049 MB
21 jun, 2023 @ 18:30
16 dec, 2024 @ 5:55
20 ändringsnotiser ( visa )

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[2.5.2+] XSF: Sector Generator

I 3 samlingar av LM13
[2.5.2+] Avorion eXtended - Quick Install
28 artiklar
eXtended Scripting Framework - Library collection
13 artiklar
[2.5.2+] Xavorion: eXtended Gameplay Preset
38 artiklar
Beskrivning
Advanced replacement for vanilla sector generator.


eXtended Scripting Framework
This is a framework module, supporting Xavorion features.
It does nothing by itself.


Xavorion: Sectors
Usage and code can be seen in Sectors module

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2992809240


Main Mod Page
For more information, check "Xavorion: eXtended Avorion" link below.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2923179923

18 kommentarer
LM13  [skapare] 28 aug @ 9:08 
@Kivy

Main mod page has a "Mod Compatibility" discussion. "All Turrets Independent" is something i'd expect to fail, but weapon mods should (in general) work fine (as long as they only add weapons, instead of overhauling weapon generation system)
Kivy 27 aug @ 19:41 
1816511488 All Turrets Independent
3128349555 Cruise Missiles + Rocket Launchers
2069352309 Cruise Missile Launcher (2.0)
These 3 mods cause issues with Sector Generator
Kivy 27 aug @ 19:22 
Is there a list of known mods that can cause issues with this mod or the sectors module specifically?
Burnt Eggs 25 jul @ 23:53 
um so when i tire to add these to my server, it keeps promoting access denied
Noble Cataclysm 14 apr @ 1:11 
Sounds great. Just so you know however, I did do a clear install and the only other subscriptions I have are Workshop ships. I only have the quick install mods as of now. But I await the new release, and thanks for the reply!
LM13  [skapare] 13 apr @ 5:34 
@Noble Cataclysm

Hello,
this indicates either missing X modules, or some other mods conflicting.

I'm working on new Xavorion version that has all 17 mods merged (it's really easy to miss something critical right now),
until then - try enabling either Quick Install or eXtended Preset collections and create new galaxy.
Noble Cataclysm 12 apr @ 23:33 
Just as a heads up, for some reason this mod is breaking some item drops, (They show up from drops but have no icons or text) and the Trading Posts don't sell normal items and have the same issue as the dropped ones. Did some testing with all of the mods in the pack and this seems to be the one causing it, although "Xavorion: Sectors" seems to make it worse. This is sad because its a requirement for a few mods in the pack.
Sgt Bash 15 sep, 2024 @ 4:21 
Hi LM13, many thanks for coming back to me. Ok, I will check to see if I missed anything from the install collection and try it again.
All the best,
Bash
LM13  [skapare] 12 sep, 2024 @ 5:09 
@Sgt Bash

If there were any conflicting or missing mods during first generation of save file, then that save will be corrupted, and any changes in modlist wont fix this. You need to start new galaxy.

Even if you've just misclicked single mod ( it happens, 16+ checkboxes to click on ).

Both "Quick Install" collection and "eXtended Gameplay Preset" collection work without issues.

If you see empty space - that's corrupted save file due to missing mods or conflicting mods from other authors.
Sgt Bash 12 sep, 2024 @ 5:02 
I had to disable the whole Extended framework and add-ons... however I think it was either the sector generator or the additional sector mod for extended... basically every single system apart from the home system was totally empty. No asteroids, no ships apart from mine, no bases... took me ages to find what was causing it (I narrowed it down to something in the extended framework relating to sectors, not sure exactly which one tho, since they all get enabled together).
It's a shame, since extended looks like it would be fun to play!

Note this was a brand new install (all dlc) with only the extended framework and all the listed supported official extended add-ons only.