Project Zomboid

Project Zomboid

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Restore Utilities
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7 czerwca 2023 o 5:01
12 kwietnia o 17:22
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Restore Utilities

Opis
The B42 port is here! Please read below for info

For the time being, the B42 port is placed as its own workshop entry. It is (for now) missing the map mods contained within the B41 version of the mod.

Feel free to play with the update, but please read the workshop description before downloading. I've explained how to use the mod now that you can't repair at the designated buildings anymore. Click here to go to the B42 page

enjoy :) please leave comments for that build over there

Bring the power and the water back!

This mod adds the ability to restore the power and water grids in Knox Country, optionally comes with both a custom power substation and water treatment building to restore their respective utility at!

To repair the power or water, you'll need some electric skill, along with electronic scrap and optionally any "fuses" you come across that will give various bonuses to your repair. But be aware that your patchwork repairs will only last so long, you'll have to come back and repair it again at some point!

To initiate repairs, find the building that houses the utility you're trying to repair and head into the room with the PC in it (with the brown square floors), then simply right-click anywhere while standing in the room and you should see more information on how to repair!

Alternatively, if you don't want to use my map mod, there are alternative options for setting up repair zones. See this guide for more details!

Maps that support this mod

If not using any of the following, you can enable the Restore Utilities Map submod (included in the mod download) to add 1 place to repair each utility at, locations can be found in the mod preview screenshots on the steam workshop page.

Thank you to you wonderful map makers who have added support for this mod in your maps :D

Maps where you can restore the power

Trimble County Power Station & La Grange

McAlpine Locks and Dam

Maps where you can restore the water

Filtration Plant

Known conflicts

Map/mod conflicts!

Map tiles used for my power and water stations are: 19, 37 and 37, 27

Known map conflicts: Fort Redstone, Santuario, Anthem, Perfect Shelter, Cherokee Lake, Aardmore Farm, Fort Forest, Complex Z-17, Constown

Sandbox Settings Sync Fix is potentially incompatible, try removing it if you're running into issues with your sandbox settings reverting.
My Random Shutoff mod, has built-in compatibility for this mod though, so don't worry about running both they'll play nice together :)
Blackouts and this mod were previously not playing nicely together, but this should now be fixed and they should be friends again :)

Existing savegame compatibility

Should be fine to install in an on-going playthrough. Though if you've already generated the chunks where the utilities are then I don't think they'll regenerate as my mod's buildings, so you'll have to add coordinates where you can repair by yourself (enable debug mode in singleplayer or have admin powers in mp)!

MP Compatibility

Works perfectly fine in MP, both dedicated host and local host! Though for larger servers you may want to consider adding your own repair locations in harder to reach areas than default. You may also want to consider changing the default sandbox settings!

Also probably incompatible with your immersion if you enjoy a hyper-realistic zomboid, power and water networks require a lot of smart people in a lot of different places, a single person probably wouldn't be able to do it all. :p

Also probably incompatible with your immersion if you enjoy a hyper-realistic zomboid, power and water networks require a lot of smart people in a lot of different places, a single person probably wouldn't be able to do it all. :p

Workshop ID: 2986067947
Mod ID: restore_utilities
Mod ID: restore_utilities_Map
Map Folder: RU_MulSubstation
Map Folder: RU_RosWaterTreatment
Popularne dyskusje Zobacz wszystkie (7)
4
12 kwietnia o 17:06
Translations
Breno
4
18 sierpnia 2024 o 6:51
PRZYPIĘTE: (Guide) Adding additional repair zones
Jackd44
0
24 grudnia 2024 o 12:04
No electrical substation
Dogpatch
Komentarzy: 442
ViperCx 23 września o 12:24 
Unfortunately adding it in mid game doesn't work, at least for me. Both are added and active but the building doesn't appear.
Jackd44  [autor] 21 września o 18:17 
yeah the screenshots are how to find them on the map, not entirely sure how the map works if you add it to an in-progress save regardless of whether you have visited the area or not

best i can recommend is to double check you have enabled the map mod alongside the main mod, i'm afraid
ViperCx 21 września o 16:41 
B41, already in progress game but neither spot has already been visited yet.
ViperCx 21 września o 16:39 
Do the screenshots you have represent where the water/electric stations are? I haven't visited either area yet but I don't see anything new on my map.
Jackd44  [autor] 11 września o 8:14 
ah nice, glad you got it sorted
Dj / Booce 11 września o 7:33 
Its all good, it ended up working. I had to override the settings using debug mode. Went into sandbox settings changed world power from 200mil to 1, let power run out, then fixed power.
Jackd44  [autor] 11 września o 4:52 
it's been over a year since i looked i think, so i could be wrong. but if i remember right bikinitools was not actually setting it back to 0 and when you quit/rejoin the power would be set at 200 million again (hence why restore utilities thinks its still on)

its def possible bikinitools has updated since then tho, and it might be something else thats broken. hard to say but i'm right in the middle of a heavy assessment period at uni rn so i won't have any spare time to look for another month at least
Dj / Booce 11 września o 4:45 
I have a feeling if you use bikinitools at any point to turn on or off the water or power, this mod breaks. Because once you change the dev setting for power from like 200 million, and change it to one and let the power go out, when you try to repair the power it just says "seems like its working!" but then the power is still out. Love this mod.
Arg 14 sierpnia o 4:05 
Haha, save my life :steamhappy:
Jackd44  [autor] 14 sierpnia o 2:54 
the mod just sets the sandbox option for the power shutoff date further back, so no, sadly

it's a vanilla issue i think