Space Engineers

Space Engineers

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Midnight Drive Systems
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Type: Mod
Mod category: Block
태그: NoScripts
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101.478 MB
2023년 6월 3일 오후 12시 50분
2025년 5월 26일 오후 5시 23분
업데이트 노트 41개 (보기)

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Midnight Drive Systems

설명
Midnight Drive Systems is a non-tiered thruster mod with unique balancing and custom flames using Mexpex's Thruster FX framework.

It is the first of the three planned Midnight mods ready for release. It will likely receive both new content as well as updates to existing models or particles in the near future.

This mod is incompatible with VSI Recolorable Thrusters!

Alternative version that doesn't add any new blocks, just the FX: here.

New blocks:

  • Hull thrusters, vanilla thrusters that look armored (fully sealed and airtight), but don't actually have any more health. Also comes in sloped variants, as well as a new "medium" variant of hydrogen thrusters.
  • Overthrusters, which give twice the force of a standard thruster, but still uses a proportional amount of fuel/power. These are intended to be limited by a server's ruleset.
  • Stealth thrusters, which have modified vanilla particle effects. This is for compatibility with the Stealth Drive mod, which does not hide Mexpex Thruster FX particles.
Alongside this is a rebalance of vanilla thrusters:

  • Large-variant hydrogen thrusters are no longer useless as they are in vanilla and most mods. They now give more thrust than 9 small-variant thrusters.
  • Ion thrusters have received both a direct thrust buff as well as a reduction to how much rare ingots thruster components cost, making them worth using even on warships.
  • Atmospheric thrusters had the least changes, but were still slightly buffed overall.
If you're interested in the exact stats of all of the thrusters, use BuildInfo. I highly recommend always having this mod - it's even available as a plugin!
Important Notes:

  • Thruster burn ranges are turned down significantly with this mod.
  • The particle FX in this mod were made specifically to work with Rendering Improved.
  • Due to the nature of the particle FX there are no idle flames, and they tend to visually break when looked at head-on. I will try to look into a fix for both of these.
  • All blocks currently lack LODs. This is intentional as thrusters with LODs have a tendency to simply not render; until this bug is fixed or a workaround is found there will be no LODs. No performance impact has been observed.



REUPLOADS ARE NEVER PERMITTED.
Use Ash's Mod Adjuster mod if you wish to tweak this mod for your server. I will not allow any reuploads, unlisted or not.
This includes Mod.io, do not reupload this mod to Mod.io. It won't work anyways, as the Mexpex Thruster FX Framework isn't on there.

Workshop Links

PyroFuzz
up_grayedd
Nerd e1
Dregs

The mod was made specifically for the Sojourn Rim community, which is a group of SE players centered mainly around an ongoing large scale survival scenario. We play plenty of other games too, and if you'd like to check out the community you can join the discord here: https://discord.gg/kK7pAVUB2v
댓글 57
andersenman 2025년 7월 12일 오전 4시 09분 
Shiny!
göksu 2025년 2월 18일 오전 9시 24분 
There is a difference between reduced and all-out removed, and with build info I can see that they have been reduced to 0
I feel like there should be something in the configs about this, I love the new thrusters but the kill zones being reduced is... something I don't want.
retrograde_orbit  [작성자] 2025년 2월 18일 오전 7시 12분 
Correct, as noted in the description all thrusters have had their burn ranges reduced.
göksu 2025년 2월 18일 오전 5시 54분 
for some reason half/big hydro overthrusters dont have any kill damage zones
The Doctor 2024년 10월 29일 오후 10시 07분 
what were the plans for this mod set?
The Doctor 2024년 10월 29일 오후 10시 06분 
still makes sense
The Doctor 2024년 10월 29일 오후 10시 05분 
ok what about a midnight prototech thruster?
retrograde_orbit  [작성자] 2024년 10월 21일 오후 2시 25분 
Soon™
A "capital jump drive" was planned but the Prototech one fills that need in our community for now. Maybe it'll still happen someday.
The Doctor 2024년 10월 21일 오후 1시 46분 
can you do a thruster for prototech and a midnight jump drive?
retrograde_orbit  [작성자] 2024년 10월 15일 오전 10시 29분 
Pending update for Contact.
This will rebalance the Prototech Thruster to be worth it's mass and volume, plus give it Mexpex Thruster FX.
Will also hopefully have some updated FX for the other thrusters.