Barotrauma
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Enhanced Armaments Fuel for the Fire Expansion
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โพสต์
อัปเดต
6.990 MB
14 พ.ค. 2023 @ 3: 43pm
30 ก.ย. @ 2: 35pm
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Enhanced Armaments Fuel for the Fire Expansion

คำอธิบาย
A Heavily Armed Europa, Pt. 2 - Military tension is on the edge of a blade, as new tech is developed to tear apart the competition.

New NT Patch for EHA+FFE, which is Mutually-Exclusive from the original one.

EHA:FFE adds:
  • Radio Range Extender (throws your voice farther, best used when two people have it)
  • More Hats
  • Different style of Uniforms.
  • More Utility Items
  • Coalition Black-Ops Gear w/ Specialized Sets & Weapons
  • Combat Helmet Variants, Tactical & Medic
  • Sedative Gas Grenade
  • 8-Gauge Shotguns & ammo types
  • 10mm Pistols and SMGs
  • New Prototypes
  • New Renegade GL & Grenade Type
  • Blasters, effectively Laser Muskets
    (Cells get more shots the higher level they are)
  • Chemthrowers, more potent flamers
    (Uses only it's specialized Chemfuel made in the Chemical Refinery)
  • Coalition Exoskeleton, an oversuit/backpack wearable
  • Pocket Fire Extinguishers
  • Weapon Locker storage
    (Primary is Weapons, Secondary is Ammo)
  • Gauntlets, melee weapons that you can aim, guard, and punch with.

Has to be loaded before Enhanced Armaments to work.

Things at the top of the mods list overwrite those below it, meaning "Before" is "Above."
กระดานสนทนายอดนิยม ดูทั้งหมด (2)
76
9 เม.ย. @ 9: 51pm
Suggestions / Concerns
SGT. Shorty
50
3 ต.ค. @ 3: 08pm
Problems / Errors
SGT. Shorty
373 ความเห็น
|_| Clyax 14 ชั่วโมงที่ผ่านมา 
Is there a list somewhere about all the different damage values the weapons of this mod have?
SGT. Shorty  [ผู้สร้าง] 19 ก.ย. @ 11: 54am 
That's due to the Syringe Gun being overridden by EHA to prevent it from shooting autoinjectors, this will be fixed to just make (new) autoinjectors refuse to be shot by syringe guns.

They must've changed their code regarding syringe guns, as the Syringe Shotgun hasn't had a change.
Deathblade 19 ก.ย. @ 6: 52am 
The syringe shotgun along with the vanilla syringe gun wont shoot anyone know the problem?
Why are we still here 31 ส.ค. @ 3: 06pm 
Oh fuck, can't believe I didn't check that, thanks mate
Deathblade 31 ส.ค. @ 6: 25am 
@Why are we still here im pretty sure you craft the chemical refinery in the medical fabricator
TonyStonk 30 ส.ค. @ 4: 39am 
what you mean by less content in the vid?
Why are we still here 29 ส.ค. @ 8: 39pm 
Where do you find the chemical refinery? Can you not craft it and do you need to buy it?
✩・math.apiπ̲̲ ̡ ҉ ლ 20 ส.ค. @ 3: 04pm 
SGT. Shorty  [ผู้สร้าง] 16 ส.ค. @ 8: 57pm 
Outposts in particular, with EHA there's a patch, but you may miss out on some of FFE's content if DE is mounted over it.

But if you want to pick an evil, DE's the choice for the Override. Put it above FFE & EHA, if you have the patch for EHA, put it over DE.
bdrakey1 16 ส.ค. @ 4: 48pm 
what part of this mod isnt compatible with de? should this be loaded above or below de?