Barotrauma
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Enhanced Armaments Fuel for the Fire Expansion
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6.990 MB
14 мая. 2023 г. в 15:43
30 сен в 14:35
Обновлений: 178 (просмотреть)

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Enhanced Armaments Fuel for the Fire Expansion

Описание
A Heavily Armed Europa, Pt. 2 - Military tension is on the edge of a blade, as new tech is developed to tear apart the competition.

New NT Patch for EHA+FFE, which is Mutually-Exclusive from the original one.

EHA:FFE adds:
  • Radio Range Extender (throws your voice farther, best used when two people have it)
  • More Hats
  • Different style of Uniforms.
  • More Utility Items
  • Coalition Black-Ops Gear w/ Specialized Sets & Weapons
  • Combat Helmet Variants, Tactical & Medic
  • Sedative Gas Grenade
  • 8-Gauge Shotguns & ammo types
  • 10mm Pistols and SMGs
  • New Prototypes
  • New Renegade GL & Grenade Type
  • Blasters, effectively Laser Muskets
    (Cells get more shots the higher level they are)
  • Chemthrowers, more potent flamers
    (Uses only it's specialized Chemfuel made in the Chemical Refinery)
  • Coalition Exoskeleton, an oversuit/backpack wearable
  • Pocket Fire Extinguishers
  • Weapon Locker storage
    (Primary is Weapons, Secondary is Ammo)
  • Gauntlets, melee weapons that you can aim, guard, and punch with.

Has to be loaded before Enhanced Armaments to work.

Things at the top of the mods list overwrite those below it, meaning "Before" is "Above."
Популярные обсуждения Просмотреть все (2)
76
9 апр в 21:51
Suggestions / Concerns
SGT. Shorty
50
3 окт в 15:08
Problems / Errors
SGT. Shorty
Комментариев: 373
|_| Clyax 5 ч. назад 
Is there a list somewhere about all the different damage values the weapons of this mod have?
SGT. Shorty  [создатель] 19 сен в 11:54 
That's due to the Syringe Gun being overridden by EHA to prevent it from shooting autoinjectors, this will be fixed to just make (new) autoinjectors refuse to be shot by syringe guns.

They must've changed their code regarding syringe guns, as the Syringe Shotgun hasn't had a change.
Deathblade 19 сен в 6:52 
The syringe shotgun along with the vanilla syringe gun wont shoot anyone know the problem?
Why are we still here 31 авг в 15:06 
Oh fuck, can't believe I didn't check that, thanks mate
Deathblade 31 авг в 6:25 
@Why are we still here im pretty sure you craft the chemical refinery in the medical fabricator
TonyStonk 30 авг в 4:39 
what you mean by less content in the vid?
Why are we still here 29 авг в 20:39 
Where do you find the chemical refinery? Can you not craft it and do you need to buy it?
✩・math.apiπ̲̲ ̡ ҉ ლ 20 авг в 15:04 
SGT. Shorty  [создатель] 16 авг в 20:57 
Outposts in particular, with EHA there's a patch, but you may miss out on some of FFE's content if DE is mounted over it.

But if you want to pick an evil, DE's the choice for the Override. Put it above FFE & EHA, if you have the patch for EHA, put it over DE.
bdrakey1 16 авг в 16:48 
what part of this mod isnt compatible with de? should this be loaded above or below de?