Age of Wonders 4

Age of Wonders 4

1,043 ratings
ExpandedCulturalUnits
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Tags: Units
File Size
Posted
Updated
2.505 MB
10 May, 2023 @ 1:34am
29 Feb, 2024 @ 3:50am
41 Change Notes ( view )

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ExpandedCulturalUnits

In 1 collection by Digger at Arms
Digger's Expanded Collection
4 items
Description

I wanted to try my hand at modding AOW4 so I made some vanilla styled units for each of the different culture types. I hope you enjoy, any and all feedback is appreciated.

I am currently developing Expanded Tome Units alongside this one, and it will be released when I feel it is up to par.

The AI does build and use these units in combat.

I will balance and add more units according to the feedback received.

Troubleshooting
If you are experiencing crashes you might be on an old version of the mod. Try deleting the mod files manually and redos loading. If the crashes persist, post the crash log in the Bug Reports discussion and I will attempt to fix the issue.



Spearbearer (Tier I Polearm)
Wild Witch (Tier II Battlemage)
Raider (Tier II Fighter Cavalry)
Shieldmaiden (Tier III Shield Infantry)
War Chief (Tier IV Shock Infantry)


Thrall (Tier I Fighter Infantry)
Shadow Legionnaire (Tier II Shield Infantry)
Headhunter (Tier III Skirmisher Infantry)
Overlord's Scion (Tier IV Fighter Infantry)


Light Cavalry (Tier I Shock Cavalry)
Armored Pikeman (Tier II Polearm Infantry)
Peasant Pikeman units now evolve into Armored Pikeman units.
Huntsman (Tier II Skirmisher Infantry)
Longbowman (Tier III Ranged Infantry)
Champion (Tier IV Fighter Infantry)
Banneret Knight (Tier IV Shock Cavalry)
Banneret Knight cannot be bought, they can only be evolved into by a Knight unit, they have reduced Imperium Upkeep.


Hospitaller (Tier I Support Infantry)
Templar (Tier II FIghter Infantry)
Radiant Cavalier (Tier III Shock Cavalry)
Phoenix Keeper (Tier IV Flying Support Cavalry)


Sapper (Tier I Fighter Infantry)
Cataphract (Tier II Shock Cavalry)
Shieldbreaker (Tier II Shock Infantry)
Sharpshooter (Tier III Ranged Infantry)
Battle Foreman (Tier IV Shield Infantry)


Cosmic Channeler (Tier I Fighter Infantry)
Arcane Ranger (Tier II Ranged Infantry)
The Fabled Hunters Society Trait can now be picked by Mystic[/b] cultures.
Immortal (Tier III Shock Infantry)
Grand Vizier (Tier IV Battlemage Infantry)

If you enjoy my work, please consider subscribing to my other mods, Tomes of Valor and Victory, and Starting Racial Transformations

Popular Discussions View All (9)
81
23 May @ 11:37am
PINNED: Bug Reports
Digger at Arms
72
27 Feb, 2024 @ 3:10am
New Unit Ideas
Claymore Roomba
17
11 Jun, 2023 @ 12:22pm
On the Wild Witch Discussion
WombatCombat
1,014 Comments
Fenrisúlfr 3 Oct @ 6:33am 
no
Ballí 3 Oct @ 3:21am 
Is this mod alive???
Eeo 13 Aug @ 4:34pm 
RIP -- This mod is abandoned
Bärnot 16 Jul @ 1:14pm 
Great mod. But Feudal Longbowman (Tier III Ranged Infantry) has no attack. :(
Fenrisúlfr 11 Jul @ 1:16pm 
abandoned mod
Euginion 11 Jul @ 12:13pm 
Sharpshooter unit causes severe lag in the game
Fenrisúlfr 10 Jul @ 3:43pm 
@Gouf, check comments there is a link to another mod that adds more units to cultures
Gouf 10 Jul @ 6:59am 
This mod looks really cool, its a shame that the author abandoned it
Fenrisúlfr 12 Jun @ 1:47pm 
Please understand, this mod is currently abandoned
Theis 12 Jun @ 12:15pm 
Please fix the FPS drops. I enjoy this mod to much to delete it from my playset :(