Total War: WARHAMMER III

Total War: WARHAMMER III

1,123 oy
Lords of Cathay
31
6
3
10
3
3
3
5
9
4
6
5
2
3
2
   
Ödül
Favorilere Ekle
Favorilere Eklendi
Favorilerden Çıkar
units
Etiketler: mod
Dosya Boyutu
Gönderilme
Güncellenme
228.843 MB
27 Nis 2023 @ 17:50
8 Ağu @ 14:58
24 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Lords of Cathay

Açıklama
Introducing SIX new legendary lords and TWO legendary heroes to Grand Cathay! Each come with their own short quest/missions to unlock as well as skill trees. Quests will trigger automatically after the first few turns.

Lords will also spawn for the AI when you are NOT playing as a Cathay faction.



















THANK YOU/CREDITS:

- Frodo and RPFM
- h3ro/Ole and the asset editor
- Locke for the custom lores and skill trees
- Marthenil for selfiehammer
- Rhox for helping me troubleshoot and work on scripts
- CJ3200 and Drazhir for helping with scripting
- Moloch for help with the monk head models
- Sturmageddon's Celestial Awakening textures/models as a jump off point.


KNOWN ISSUES:
- Minor clipping throughout.
- If you encounter any issues with the lords not spawning or glitch out you can spawn them via the console mod with these Ids.
otf_cth_cha_qiao
otf_cth_cha_zhang
otf_cth_cha_huo
otf_cth_cha_ivory_dragon_0
otf_cth_cha_ebony_dragon_0
otf_cth_cha_false_dragon_0


FUTURE UPGRADES:
- hopefully none I want to retire...
- more units someday
- this took way too long
- expanded lore
- why do we do this to ourselves
- unique spells
-ughhh nooo




If you want to support me you can buy my music here!
https://ericgordonberg.bandcamp.com/

Or just sub to my YouTube channel. =]
https://www.youtube.com/channel/UCBKus49EOben1y033DzadLg
681 Yorum
Shatilov 29 Eyl @ 15:28 
kindly consider making these legendary dragons faction leaders.
MisterIgor 27 Eyl @ 16:39 
Compatible with SFO ?
Leonardo 10 Eyl @ 15:23 
Hi, if you play as an Cathay faction the other AI Cathay now just lost their starting army, it's a hassle but could you please move the player check before killing their starting general/army?
jungyang 7 Eyl @ 18:50 
Before installing this mod, it was not necessary to balance the Yin/Yang alignment of characters. However, after installing the mod, a bug occurred requiring characters’ Yin/Yang alignment to be balanced. To fix this, I deleted all records of the mod and reinstalled the game. the game displayed that the characters’ Yin/Yang alignment needed to be balanced, but it was not actually applied in the game. After a few turns, however, the bug suddenly reappeared.
Balthasar23th 6 Eyl @ 17:00 
Thanks for this awesome mod. I've made a German translation. I'd be delighted if you could link to it. Keep up the good work!

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3563554823
Solitari Lupus 4 Eyl @ 14:36 
@OpalGotMyHeart I have that, and they appear in game as hostiles, but only the 3 base game Legendary Lords are there to choose from when starting a new campaign.
OpalGotMyHeart 4 Eyl @ 5:26 
@Solitari Lupus Mixu's unlocker
Solitari Lupus 2 Eyl @ 19:18 
How do you play as these? Their not showing up in the selectable lords menu. Any required mods for it?
Mora 1 Eyl @ 6:45 
Will Lords spawn for AI factions even in a campaign that is started before the mod activated?
525 12 Ağu @ 15:16 
Is Xiang Chen supposed to have the undead passive ability? I ask since the given lore mentions his connection to the lore of shadows but never explicitly says anything about him being undead. Zhu Jin was added to my legendary lord pool after completing his first quest so nothing happened when I finished the second part.
For the unique spells, are they going to be in addition to their current lore spells or replace some of them?