Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật
Are you sure you've configured it right? Are you using Use My Class?
OK.
So, the problem is not lies in AU mod but immediately when activate Viper King Squadmate mod, which add class, the CTD happened. Anyway, all of this is a moot point anyway as Rusty retired. So, this is just rant anyway. Thank you for reading.
Still, with Rusty done modding, I guess this issue won't be address. Guess I need to say goodbye to Viper King then.
I think Rusty's done making mods for XCOM 2. I also hear those Allies Unknown-type mods are buggy and think the problem's there not here.
#2. I think you can enable a class, then select a rookie for training, then immediately disable the class again.
#3. When you get a soldier of a particular class to Captain you can buy abilities in the GTS. Like "Biggest Booms" for Grenadiers. Those don't appear for disabled classes.